A game this weekend reminded me about what I detested about Civ IV when I first started playing it a few years ago—and I think I might have even posted about it back then. Returning to the game after almost two years, my annoyance has been rekindled.
Really, what is the deal with Isabella?
I know she doesn't like anyone who has a religion different from hers, but I find her behaviour toward me indicative of something else entirely—maybe something at the level of the AI programming. Is she programmed to key in on the human player above all AI players?
In the game I'm discussing, there is one and possibly two AI civs between me and her. Yet—incredibly—she has selected me to war against and we're not quite out of the pre-classical era. She's coming through Byzantine territory to get to me—and the Byzantines don't share her religion either! Neither do the Celts nor Pericle's people. So why is she attacking me?
It's almost as if the other AIs are passively in on it because they never get attacked and get to develop in peace (and of course, despite my good relations and shared religion with some of my neighbours, they won't close their borders to Isabella). Meanwhile, I'm forced to war and my economy comes to an early halt and it's already game over. I will be so far behind the others if and when the war does end that those civs will themselves attack me anyway. Or if they don't I have no hope of closing the gap.
Why? Because I'm playing pangea, standard size and as a result we're all starting in each other's faces to begin with. I've got my four cities and there's no more room to take. This means the priority is that I must have no early war (unless I am myself going that route) so that I can max the efficiencies of each city. I was trying to go for something other than a domination win.
But time and again Isabella won't let me. The only way I can't be at war with her is if she's on another continent.
It makes no sense for her to attack me if loot or whatever is what she's looking for. Between war weariness, distance and my own defences I have already fought her to a standstill. But that's all that needed to be done to guarantee my loss.
If she wants to attack someone she should be going after a neighbour. But no, she comes across one, two other civs just to target me. It's silly and REALLY ANNOYING. Now I'll just have to quit the game and restart. Very annoying.
Are the AIs programmed to prioritize attacking the human player, irrespective of whatever actual diplomatic conditions exist with other AI civs?
Really, what is the deal with Isabella?
I know she doesn't like anyone who has a religion different from hers, but I find her behaviour toward me indicative of something else entirely—maybe something at the level of the AI programming. Is she programmed to key in on the human player above all AI players?
In the game I'm discussing, there is one and possibly two AI civs between me and her. Yet—incredibly—she has selected me to war against and we're not quite out of the pre-classical era. She's coming through Byzantine territory to get to me—and the Byzantines don't share her religion either! Neither do the Celts nor Pericle's people. So why is she attacking me?
It's almost as if the other AIs are passively in on it because they never get attacked and get to develop in peace (and of course, despite my good relations and shared religion with some of my neighbours, they won't close their borders to Isabella). Meanwhile, I'm forced to war and my economy comes to an early halt and it's already game over. I will be so far behind the others if and when the war does end that those civs will themselves attack me anyway. Or if they don't I have no hope of closing the gap.
Why? Because I'm playing pangea, standard size and as a result we're all starting in each other's faces to begin with. I've got my four cities and there's no more room to take. This means the priority is that I must have no early war (unless I am myself going that route) so that I can max the efficiencies of each city. I was trying to go for something other than a domination win.
But time and again Isabella won't let me. The only way I can't be at war with her is if she's on another continent.
It makes no sense for her to attack me if loot or whatever is what she's looking for. Between war weariness, distance and my own defences I have already fought her to a standstill. But that's all that needed to be done to guarantee my loss.
If she wants to attack someone she should be going after a neighbour. But no, she comes across one, two other civs just to target me. It's silly and REALLY ANNOYING. Now I'll just have to quit the game and restart. Very annoying.
Are the AIs programmed to prioritize attacking the human player, irrespective of whatever actual diplomatic conditions exist with other AI civs?
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