In the last Blake pre BTS patch air units actually had an explore button. It would make them automatically fogbust the area around their base by flying over a random tile in their range every turn. I really miss that feature. Why didn't it make it into BTS?
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Exploring planes
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Wasn't aware that planes did have that option. An even better version, must be a patrol button so you don't have to manually scout for incoming enemies each turn (but of course, the explore option would pretty much do the job without requiring a specific mod)
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Originally posted by MoonWolf
Wasn't aware that planes did have that option. An even better version, must be a patrol button so you don't have to manually scout for incoming enemies each turn (but of course, the explore option would pretty much do the job without requiring a specific mod)____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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Originally posted by Wittlich
I concur. If you have an aircraft(s) on CAP (close air patrol) over your city, then they should "see" further out than regular ground units. What ever the radius of the aircraft (on normal flight/movement) - at least 1/2 of that movement cost should be seen when performing it's close air patrol.
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Exacty MoonWolf!
Currently, they will show up as flying CAP (combat air patrol) around a given city - but if any enemy shows up...they are still flying circles - granted, it does look cool, BUT they need to address the threat at hand automatically attack that threat instead of being spoon-fed every movement of their mission.____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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Then I think we agree, it was just different wordsI believe Dale's Combat Mod has some of these features with fighters scrambling to counterattack when attacked.
Maybe it's just to activate the explore option for planes in the units.xml file? Just as a simple version of this for the moment. Am at work so I can't test it right now, but maybe later today
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MoonWolf, again, by your post -I would have to agree. But as a multiplayer myself, the only patches I have loaded are official civ patches - So I will take your word on Dale's hard work and HOPE that Firaxis agrees and takes his input in on the next patch (if there is even a next patch).____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
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Originally posted by wodan11
If I remember right, it was one of the last things Blake added. It easily could have been "after the cut" and that's the only reason why Firaxis didn't add it.
Ask Blake, he probably knows.
WodanAnd indeed there will be time To wonder, "Do I dare?" and, "Do I dare?". t s eliot
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Re: Exploring planes
Originally posted by ben04
In the last Blake pre BTS patch air units actually had an explore button. It would make them automatically fogbust the area around their base by flying over a random tile in their range every turn. I really miss that feature. Why didn't it make it into BTS?
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I actually made a thread a month or so ago on this topic, I really really wish they had a constant patrol feature. You set it once, and each and every turn it would patrol the same square. I might actually build an airship if they had that. Doing it manually every turn is so pase'.--------------------------------------------------------------------------------------------------------------------------------------------------
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