(no not really, from me it will always be warmongering)
So my plan. The Ottomans. I love them, their UU and UB both are among the best in the game. But. The big but. You need to use it in a certain way.
Well what I need is massive tech, wich I can instantly turn into hammers when the time is right. The best way to do that is with specialists. One of the 2 Ottoman leaders just happens to be philo. Perfect.
I unfortunatly have to regenerate maps until I get a decent philo start, wich should include an awful lot of food. Other resources are optional, but stone makes things much easier.

Should suit me just fine. Both fish and stone. Perfect.
I spend the early turns getting the fish under use and some workers to get them hills mined.
After cranking out 3 settlers (imperialistic makes this a bit faster) then begin work on the pyramids. A must when using specialist economies. Just for kicks I have a small city start the great wall, and supprisingly It succeeds in finishing it, even at size 3.

After completeing the pyramids and a library my capital is well on its way to being a tech hotbed.

I tech for code of laws, but do to early worker techs, I fail to gain the religion, but it still pays dividends through trades.

Then I tech for Civil Service. A long one, but once my great scientists start comming It speeds up a good amount. I took a moment before to get Aesthetics and literature so I could build the parthenon and great library, wich will help a huge amount in the long run.

They both finish a turn apart.
Then after CS its on to paper, the specialist economy starts paying off well, and the GS are pooring in, making tech rates move real well.

After paper, I am now able to go after education. You'll notice I havent even touched the lower portion of the tech tree beyond iron working.

Once education finishes, I am now able to go after something sweet.

A couple of trades gets me some useful techs, that I really should have gotten sooner.

Then once gunpowder finishes I have the super weapon.

Now I gained this tech when the rest of the world was learning mideval unit techs. My neighbor Darius was one of the most advanced and actually had knights. But with my single unit I was able to conquer him, then monty without that whole mucking about with rock-paper-scissors style combat. When my one unit is specifically designed to kill every other unit on the map and had no weakness. Ahhh what a pretty war that was.
So my plan. The Ottomans. I love them, their UU and UB both are among the best in the game. But. The big but. You need to use it in a certain way.
Well what I need is massive tech, wich I can instantly turn into hammers when the time is right. The best way to do that is with specialists. One of the 2 Ottoman leaders just happens to be philo. Perfect.
I unfortunatly have to regenerate maps until I get a decent philo start, wich should include an awful lot of food. Other resources are optional, but stone makes things much easier.
Should suit me just fine. Both fish and stone. Perfect.
I spend the early turns getting the fish under use and some workers to get them hills mined.
After cranking out 3 settlers (imperialistic makes this a bit faster) then begin work on the pyramids. A must when using specialist economies. Just for kicks I have a small city start the great wall, and supprisingly It succeeds in finishing it, even at size 3.
After completeing the pyramids and a library my capital is well on its way to being a tech hotbed.
I tech for code of laws, but do to early worker techs, I fail to gain the religion, but it still pays dividends through trades.
Then I tech for Civil Service. A long one, but once my great scientists start comming It speeds up a good amount. I took a moment before to get Aesthetics and literature so I could build the parthenon and great library, wich will help a huge amount in the long run.
They both finish a turn apart.
Then after CS its on to paper, the specialist economy starts paying off well, and the GS are pooring in, making tech rates move real well.
After paper, I am now able to go after education. You'll notice I havent even touched the lower portion of the tech tree beyond iron working.
Once education finishes, I am now able to go after something sweet.
A couple of trades gets me some useful techs, that I really should have gotten sooner.
Then once gunpowder finishes I have the super weapon.
Now I gained this tech when the rest of the world was learning mideval unit techs. My neighbor Darius was one of the most advanced and actually had knights. But with my single unit I was able to conquer him, then monty without that whole mucking about with rock-paper-scissors style combat. When my one unit is specifically designed to kill every other unit on the map and had no weakness. Ahhh what a pretty war that was.
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