I noticed in the 'Lives of different leaders' thread that people really want to constrain what can be done in the game because its unrealistic as far as time. Time in this game is whatever you want it to be! If you want it to take hundreds of years to sail round the planet, no problem! A hundred years to build a marketplace, leaders that live forever or 500 years, no matter which. Civtime is like playdo, it can be a wonder or a turd, depending on the vision of the creator.
Imagine in the late game, the last 100 years or so...every turn there should be 3 scis discovered...but there's not.
So I think that there are two camps here, the realists who want the game to mimic reality and the creative who want reality to form the foundation of a playable game. The 'just the facts' people and those who want to escape the facts for a while.
Or maybe not.
How do you see Civtime?
Imagine in the late game, the last 100 years or so...every turn there should be 3 scis discovered...but there's not.
So I think that there are two camps here, the realists who want the game to mimic reality and the creative who want reality to form the foundation of a playable game. The 'just the facts' people and those who want to escape the facts for a while.
Or maybe not.
How do you see Civtime?
Comment