Yeah, i indeed think that a sim, if it works in a realistic environment, has a much harder living in sense of counting as realistic. If i choose to add things into the model, they need to reflect reality and be consistant with it. Whereas if i choose an unreal setting, then the model only has to consistent with itself. In that sense the perspective changes a whole lot, if it is stated that the world of civ is a different one then this one. But then the quotes are out of place. (in fact civ reminds us of its own inconsistancy with reality with the very quote of banking - it basically says: "hey - dude - this is a game ! In the real world banks are not only beneficial. We thought we own that much to truth to remind you of this.")
I´d like to ask you this: What are those coins on the left upper hand of the screen refer to in RL? Is it the same in the beginning of the game as it is at its end ? Cause if its not, then the model is not consistent. And if banks are implemented in the model the way they are, then, i dont see how it could be the same... But if it is not this world we are talking about and banks work differently in the civ-world - then fine... but what could be learned from that ? Civ suggests to be taking place in this world (a world that works like ours) and by that, if it doesnt, its rather decepting than teaching realities (the bank-quote above i interpretate as to make this very accusation invalid - it screams : "This is not a sim !") - at least, as seems to be apparent in this thread, to the "common" player who tends to take things a little more literal.
Do i need to say, that i regard civ´s educational value (which is high, IMHO) to reside chiefly with the quotes and civilopedia-texts ?
I´d like to ask you this: What are those coins on the left upper hand of the screen refer to in RL? Is it the same in the beginning of the game as it is at its end ? Cause if its not, then the model is not consistent. And if banks are implemented in the model the way they are, then, i dont see how it could be the same... But if it is not this world we are talking about and banks work differently in the civ-world - then fine... but what could be learned from that ? Civ suggests to be taking place in this world (a world that works like ours) and by that, if it doesnt, its rather decepting than teaching realities (the bank-quote above i interpretate as to make this very accusation invalid - it screams : "This is not a sim !") - at least, as seems to be apparent in this thread, to the "common" player who tends to take things a little more literal.
Do i need to say, that i regard civ´s educational value (which is high, IMHO) to reside chiefly with the quotes and civilopedia-texts ?
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