I find it odd that people see a natural synergy in “additive” bonuses rather than “multiplicative” ones. When it comes to military units, there are two types of wonder improvements. Those relating to quality (extra XP or promotions) and those relating to quantity (production bonuses).
It makes more sense in my book to mix the Heroic Epic bonus with either West Point or Red Cross so that there are more units with the extra bonus. Personally, I would be more inclined to use the West Point bonus since this comes earlier in the game so I can combine the two sooner. And Red Cross would tend to go with something like Iron Works which would still give the same mix of quantity and quality improvements but that city would also spend time building things other than units and I don’t need 20% of my army to be a medic unit.
National Epic in the capital. My own view would be that it works if the capital has enough basic GP points from existing wonders and I do not have a suitable city to be a super GP farm. (ie able to support 8-10 specialists). The simple reason is that GP tend to units that are powerful around the early-mid game. So I want the National Epic up early to get the GP early. As a National Wonder it tend to pay dividends pretty quickly so my view is to get this sooner rather than later. If this means displacing one of the other wonders then that’s something I can probably live with because the benefits of later wonders are much shorter-lived.
It makes more sense in my book to mix the Heroic Epic bonus with either West Point or Red Cross so that there are more units with the extra bonus. Personally, I would be more inclined to use the West Point bonus since this comes earlier in the game so I can combine the two sooner. And Red Cross would tend to go with something like Iron Works which would still give the same mix of quantity and quality improvements but that city would also spend time building things other than units and I don’t need 20% of my army to be a medic unit.
National Epic in the capital. My own view would be that it works if the capital has enough basic GP points from existing wonders and I do not have a suitable city to be a super GP farm. (ie able to support 8-10 specialists). The simple reason is that GP tend to units that are powerful around the early-mid game. So I want the National Epic up early to get the GP early. As a National Wonder it tend to pay dividends pretty quickly so my view is to get this sooner rather than later. If this means displacing one of the other wonders then that’s something I can probably live with because the benefits of later wonders are much shorter-lived.
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