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  • #16
    I've always felt that the way it SHOULD work is that you click the "build road to" button, and then you set it a series of waypoints (with leftclick, and then right-click on the last one to finish the set of waypoints) and it should build a road in the direct path you set the waypoints in.

    IMHO that's the only really logical way to do it to avoid micromanaging every little thing the workers do when you just want a road.

    Me.

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    • #17
      How does your waypoints version differ, if you consider just a single waypoint? i.e., break it down and look at just the first waypoint. You say "build a road in the direct path". What does "direct path" mean? That's the question we have with how the game works as it exists now.

      In any event, you can do waypoints already, just do Shft-Alt-R for each waypoint.

      Wodan

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      • #18
        Well, it doesn't, it just extends it out. I may not want to build a straight line from City A to City B, for instance, which is what you're getting at. I may, instead, want to (without having to do a freakin' three-key dance in order to accomplish it, just clicking the mouse button a few times should be sufficient) build a road from City A through City C up by City D back to City A, and THEN to City B.

        Imagine being able to tell the Worker to do that just with 4-5 mouse clicks as compared to having to mash a whole ton of buttons, tell 4 workers to do it, or tell the worker to do it in 4 segments.

        It may not seem like a lot, no, but when you add up all the highways you've had your workers build in all the games you've played. . . that's a LOT of worker time saved.

        Me.

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        • #19
          No, I'm not getting at building a straight line.... that's what we were talking about earlier but now we're talking about waypoints.

          Anyway, I'm not saying Shft-Alt-R would be easier, just that you can do it already.

          Wodan
          Last edited by wodan11; October 25, 2007, 15:28.

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          • #20
            The workers will work a lot better if you just target them on a tile which doesn't have a road already. In the original example, if you just click the second plains tile I'm pretty sure they'd build the desired road.

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            • #21
              Originally posted by Blake
              The workers will work a lot better if you just target them on a tile which doesn't have a road already. In the original example, if you just click the second plains tile I'm pretty sure they'd build the desired road.
              Just what I was going to say. I have found that the "road to" option is quite useful if know the tricks to use it.

              I also know that the AI will not always build on the path that takes the least time. I have had a worker on a side of my empire with alot of roads and I wanted to get this worker to start building roads on a side of my empire with few roads. I used the "road to" option to tell him build a road to an unconnected city on the other side of my empire. The worker took the straightest route possible to get through the area with roads even stopping on a square that happened to not have road on it.
              USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
              The video may avatar is from

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              • #22
                they're being lazy, that's all. have a few of them whipped and everything should be in order
                Diplogamer formerly known as LzPrst

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                • #23
                  Talking about workers being lazy - now here realism seems to trump game mechanic for once - hihihi

                  "Is the road from A to B done ?"

                  "Yes, my leech, the road is completed (tho we didnt do anything)..."

                  "So our troops can get from A to B directly and quickly from now on ?"

                  "Directly ?! Quickly ?! Troops ?! You didnt say any of THAT my leech !"

                  *Leech slapping forehead*...
                  Last edited by Unimatrix11; October 26, 2007, 09:15.

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                  • #24
                    Leech I hope that wasn't intentional, because it's even more funny if it wasn't ... I'll have to remember that ...

                    I'm not laughing at you, if it was not intentional, but that's one of those words that is reasonably misspelled phonetically but has a dramatic and ironic difference in meaning, hence quite funny in itself
                    Last edited by snoopy369; October 26, 2007, 09:46.
                    <Reverend> IRC is just multiplayer notepad.
                    I like your SNOOPY POSTER! - While you Wait quote.

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                    • #25
                      Originally posted by Blake
                      The workers will work a lot better if you just target them on a tile which doesn't have a road already. In the original example, if you just click the second plains tile I'm pretty sure they'd build the desired road.
                      I don't think they would, actually... I've certainly had them choose to go all the way around and build one tile. It has to do with distance of course - will it take more turns to get there than to go the other route - so i'm not sure in this specific case, but i've had others similar
                      <Reverend> IRC is just multiplayer notepad.
                      I like your SNOOPY POSTER! - While you Wait quote.

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                      • #26
                        (just looked it up - ehem guess it wasnt intentional - alas one buildeth not roads as if wasnt for one´s talking leech - which i doubt is the case very often. Then again: they dont (build the roads)... hmmm... anyways how is it spelled ?)

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                        • #27
                          It's "Liege" if you mean "Liege Lord", which I presume you do ... but the word Leech in english is used to refer to people, often lords, who take from society and don't give back - Voltaire and other anti-royalists would have used it in exactly the way you did (and meant it)...
                          <Reverend> IRC is just multiplayer notepad.
                          I like your SNOOPY POSTER! - While you Wait quote.

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                          • #28
                            Or in older parlance it can refer to a physician, cfr. OED:
                            1807 Crabbe - "Can this proud leech, with all his boasted skill, Amend the soul or body, wit or will?"
                            "Can we get a patch that puts Palin under Quayle?" - Theben

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                            • #29
                              and I wont even try to comprehend what this is all about:
                              "Leech lattice, a set of points in 24-dimensional Euclidean space regularly arranged such that each point has exactly 196,560 nearest neighbours."
                              "Can we get a patch that puts Palin under Quayle?" - Theben

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                              • #30
                                Now we want civ in 24-dimensional space so we can conquer in many more directions. However, the workers will still go around the edge, rather than do what you want across the internal dimensions.
                                No matter where you go, there you are. - Buckaroo Banzai
                                "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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