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350+ % inflation ?

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  • #16
    Well, it seems huge, but if you're twice his size, and it's scaled by size, then it wouldn't be that surprising, in essence, that you have twice the inflation.

    I believe it is intended as a balancing mechanic so that large empires, although they will still outrun a smaller nation that pays more of their income to tech rather easily, won't get so far ahead that the game is over before it even starts, so to speak.

    I mean, if you have twice as many cities as he does, and your cities are all of about the same pop level, then at 30-40% tech you're still generating more tech than he is, assuming you've got a few cities focussed on getting gold, primarily.

    Me.

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    • #17
      I have made several attempts to understand inflation, but so far I have failed. Inflation seems independent from the size of my army (disband a large portion of the army and inflation still grows at the same rate). The worst case of inflation I got was with a small empire, not a large one, so even if the number of cities makes a difference it is not the only factor. Constant war for expansion does not seem to make inflation bigger. I have not been able to check for is the effect of prolonged defensive wars. Inflation may depend on the number of buildings you have in your cities. I need to experiment more, but lately haven't had much time.

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      • #18
        I thought inflation was linked entirely to the number of turns? ie the later in the game the more the inflation.

        Inflation %=(Game Turn-Offset) x Difficulty Factor
        Inflation cost=Other Costs x Inflation %
        found this on a certain other forum
        Last edited by Horace; October 2, 2007, 10:00.

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        • #19
          What civics are you running? Also, what are your leader traits?
          And indeed there will be time To wonder, "Do I dare?" and, "Do I dare?". t s eliot

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