decide to build a building?
For example, if a city is generating 4 lightbulbs, would you decide to build a library?
I am trying to be more efficient in my city planning, so I've got a few questions. Well more like random musings.
1)Do percentage bonus stack? 25% from library and 10% from monastery equals a 35% bonus?
2)Lightbulbs = Commerce X Multiplied by bonuses? Are science specialist and settled Great Scientist Lightbulbs multiplied as well?
3)Castles provide 1 extra trade route. Is it a good idea to place one in every city? Same deal with harbors and airports?
4)Religious buildings. Under what circumstances would I build?
1)City has Apostolic Palace religion.
2)City is unhappy.
3)Going for Culture victory.
4)Monasteries for minor science bonus.
5)???
think thats it.
For example, if a city is generating 4 lightbulbs, would you decide to build a library?
I am trying to be more efficient in my city planning, so I've got a few questions. Well more like random musings.
1)Do percentage bonus stack? 25% from library and 10% from monastery equals a 35% bonus?
2)Lightbulbs = Commerce X Multiplied by bonuses? Are science specialist and settled Great Scientist Lightbulbs multiplied as well?
3)Castles provide 1 extra trade route. Is it a good idea to place one in every city? Same deal with harbors and airports?
4)Religious buildings. Under what circumstances would I build?
1)City has Apostolic Palace religion.
2)City is unhappy.
3)Going for Culture victory.
4)Monasteries for minor science bonus.
5)???
think thats it.
will almost always have to be compensated for by building some other building or such.
Comment