decide to build a building?
For example, if a city is generating 4 lightbulbs, would you decide to build a library?
I am trying to be more efficient in my city planning, so I've got a few questions. Well more like random musings.
1)Do percentage bonus stack? 25% from library and 10% from monastery equals a 35% bonus?
2)Lightbulbs = Commerce X Multiplied by bonuses? Are science specialist and settled Great Scientist Lightbulbs multiplied as well?
3)Castles provide 1 extra trade route. Is it a good idea to place one in every city? Same deal with harbors and airports?
4)Religious buildings. Under what circumstances would I build?
1)City has Apostolic Palace religion.
2)City is unhappy.
3)Going for Culture victory.
4)Monasteries for minor science bonus.
5)???
think thats it.
For example, if a city is generating 4 lightbulbs, would you decide to build a library?
I am trying to be more efficient in my city planning, so I've got a few questions. Well more like random musings.
1)Do percentage bonus stack? 25% from library and 10% from monastery equals a 35% bonus?
2)Lightbulbs = Commerce X Multiplied by bonuses? Are science specialist and settled Great Scientist Lightbulbs multiplied as well?
3)Castles provide 1 extra trade route. Is it a good idea to place one in every city? Same deal with harbors and airports?
4)Religious buildings. Under what circumstances would I build?
1)City has Apostolic Palace religion.
2)City is unhappy.
3)Going for Culture victory.
4)Monasteries for minor science bonus.
5)???
think thats it.
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