I have seen very few people mention the animation bug that I have run into since the last patch, so I figured I would ask about it in a separate thread.
Even in the early game(since I installed 3.03), I have noticed that combat animations for any "ranged unit" are bugged. An archer UNIT may end the combat at full health(all three archers showing), but during combat, one of the three might "die", only to show up again after a few seconds. The same thing can also happen to the unit the archer is fighting, where THEY look like they are being killed, but then one shows up again.
Yes, you can turn off the animations, but since there is so little mention of it on the forums out there, I am wondering if anything has been said about it that I missed.
Even in the early game(since I installed 3.03), I have noticed that combat animations for any "ranged unit" are bugged. An archer UNIT may end the combat at full health(all three archers showing), but during combat, one of the three might "die", only to show up again after a few seconds. The same thing can also happen to the unit the archer is fighting, where THEY look like they are being killed, but then one shows up again.
Yes, you can turn off the animations, but since there is so little mention of it on the forums out there, I am wondering if anything has been said about it that I missed.
Comment