I am curious, we haven't had a new way for ending the game in awhile.
Last one was the cultural victory from Civ3.
How about this?
Enlightenment/Religious Victory
Conditions
Must have a state religion
Must not have switched to 'Free Religion' civic in past 50 turns.
Must have spread your state religion to 1/4? 1/2? 3/4? of world's cities.
Must not have built the United Nations.
Shadow Government/Illuminati Victory
Must build Espionage points in every civ to have a spy run the 'Plant Mole' mission. Mole must remain undiscovered for 50 turns.
Corporate Victory
?
Haven't played around with corporations enough to decide on requirements for the last. Obviously, all three could use tweaks.
Thoughts?
Last one was the cultural victory from Civ3.
How about this?
Enlightenment/Religious Victory
Conditions
Must have a state religion
Must not have switched to 'Free Religion' civic in past 50 turns.
Must have spread your state religion to 1/4? 1/2? 3/4? of world's cities.
Must not have built the United Nations.
Shadow Government/Illuminati Victory
Must build Espionage points in every civ to have a spy run the 'Plant Mole' mission. Mole must remain undiscovered for 50 turns.
Corporate Victory
?
Haven't played around with corporations enough to decide on requirements for the last. Obviously, all three could use tweaks.
Thoughts?
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