I've finally updated to Warlords and have a couple of questions.
Whenever I suffer angry citizens, they always abandon prime food resources first. Normal citizens also abandon food resources and become specialists. As a result, war weary cities going into meltdown. Every turn I'm forced to go into every city and reassign my citizens so the cities don't starve. It is micromanagment HELL - certainly not a problem I suffered with vanilla. I don't have the governor switched on. I don't ever want the governor switched on. So why is the AI interfering with my citizens - assigning them as specialists when I don't want it to? I'm version 2.0 - do patches address this incredibly lame fault?
Also, sometimes when swordsmen attack cities, a tower that fires arrows appears. What is this?
Generally I'm finding it an excellent update. I think the AI is a bit tougher too. I always lose my great generals though...
Whenever I suffer angry citizens, they always abandon prime food resources first. Normal citizens also abandon food resources and become specialists. As a result, war weary cities going into meltdown. Every turn I'm forced to go into every city and reassign my citizens so the cities don't starve. It is micromanagment HELL - certainly not a problem I suffered with vanilla. I don't have the governor switched on. I don't ever want the governor switched on. So why is the AI interfering with my citizens - assigning them as specialists when I don't want it to? I'm version 2.0 - do patches address this incredibly lame fault?
Also, sometimes when swordsmen attack cities, a tower that fires arrows appears. What is this?
Generally I'm finding it an excellent update. I think the AI is a bit tougher too. I always lose my great generals though...
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