Does the AI use subs and missile cruisers loaded with missiles?
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Originally posted by Solver
Yes it does. It likes nukes for the most part.
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Guided missiles are loaded exactly the same way as tactical nukes, and the AI uses both. Just because you don't like some AI behaviour is no reason to make up stuff about the AI not using other things.Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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Seems that there's a problem with Privateers where they do get used, but usually not like they're supposed to. I am quite unsure of the specifics, though.Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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That's a particularly egregious bug because firaxis' BTS press release explicitly touted paratroopers and privateers,saying "the difference from civ3 is the AI knows how to use these new units". paratrooper AI seems good, but privateers, not so much.
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I've had privateers tear up fishing boats at a port I had surrounded by another civ's closed cultural borders. That seems like a "good use."No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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