Just wanted to say how much better air combat is now.
Firstly, the new line of air promotions make air combat fun and rewarding.
Second, it appears that it's now possible to intercept and attack enemy air units when it's your turn! Something I was always frustrated about in early versions was this inability to attack and remove enemy air units while they were on the intercept mission. Essentially, what you had to do was use enough planes to exhaust the enemy of its available interceptors. Then you could bomb to your hearts content. Tedious. Plus it was way too easy to win air superiority over the AI.
So now to a question or two:
1. Is there an advantage to being the defender in air battles? Does the intercepting unit have a greater or less chance of doing damage to the offensive plane? Is there any specific mission one has to do to engage defending aircraft, or will both striking and bombing work equally?
2. Bombers seem to have quite a good chance of doing damage to fighters. How is air combat resolved?
3. What stops fighters from having a 100 % chance of interception? Damage? If so, is it simply that a fighter at 50 % health then has a 50 % chance of intercepting?
Firstly, the new line of air promotions make air combat fun and rewarding.
Second, it appears that it's now possible to intercept and attack enemy air units when it's your turn! Something I was always frustrated about in early versions was this inability to attack and remove enemy air units while they were on the intercept mission. Essentially, what you had to do was use enough planes to exhaust the enemy of its available interceptors. Then you could bomb to your hearts content. Tedious. Plus it was way too easy to win air superiority over the AI.
So now to a question or two:
1. Is there an advantage to being the defender in air battles? Does the intercepting unit have a greater or less chance of doing damage to the offensive plane? Is there any specific mission one has to do to engage defending aircraft, or will both striking and bombing work equally?
2. Bombers seem to have quite a good chance of doing damage to fighters. How is air combat resolved?
3. What stops fighters from having a 100 % chance of interception? Damage? If so, is it simply that a fighter at 50 % health then has a 50 % chance of intercepting?
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