First of all, my auto-explore units used to stop and heal themselves after they got into a battle with an enemy, but they no longer do that now. Not only is it a pain in the *** having to babysit my units, but it's not good for the AI. At least I know enough to force them to heal after a battle.
Also on several occasions I've seen units, so far just Scouts, get stuck while exploring. They'll keep going back and forth between the same two spots and never go anywhere else. It's happened to my units as well as the AI's. Again this hurts the AI since I can force them into a new direction to get them unstuck. The AI will just keep repeating the same loop until they're destroyed, or the path is blocked somehow.
And I'm still hoping someone will add a routine so that my explorer units don't waltz right next to an enemy that's clearly visible to them. Please, please make them head in the opposite direction if they can see an enemy unit in the area.
Also on several occasions I've seen units, so far just Scouts, get stuck while exploring. They'll keep going back and forth between the same two spots and never go anywhere else. It's happened to my units as well as the AI's. Again this hurts the AI since I can force them into a new direction to get them unstuck. The AI will just keep repeating the same loop until they're destroyed, or the path is blocked somehow.
And I'm still hoping someone will add a routine so that my explorer units don't waltz right next to an enemy that's clearly visible to them. Please, please make them head in the opposite direction if they can see an enemy unit in the area.
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