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  • alright solver, enough is enough, where is the review?
    http://monkspider.blogspot.com/

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    • When the next expansion pack gets released?
      This space is empty... or is it?

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      • The review is coming very soon. It's actually complete and all, consider it to be in post-production right now
        Solver, WePlayCiv Co-Administrator
        Contact: solver-at-weplayciv-dot-com
        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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        • Originally posted by Solver
          The review is coming very soon. It's actually complete and all, consider it to be in post-production right now
          If you are looking for proof readers I volunteer .

          Darrell

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          • Already done I'm afraid
            Solver, WePlayCiv Co-Administrator
            Contact: solver-at-weplayciv-dot-com
            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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            • Honestly, just post it. I forgive you for any errors in grammar, punctuation, or spelling.
              "The nation that controls magnesium controls the universe."

              -Matt Groenig

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              • Originally posted by Solver
                It would not actually always be a smart move. Spreading a corporation to a city where its competitor is present is more expensive. So, the AI might blow a lot of money if it tried to replace it.

                By the way, if you spread a competing corporation to headquarters, then the new corporation will replace ALL branches of the first corporation worldwide. It's really expensive, though.
                I didn't know that. I have only played two games so far up to the times when corporations are available, but I know I haven't got to grips with the pros/cons.

                A strategy guide on how best to use corporations would be much appreciated. The manual aint much use!

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                • How do you people get two games done in so little time?
                  Solver, WePlayCiv Co-Administrator
                  Contact: solver-at-weplayciv-dot-com
                  I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                  • I'm still at my first game (huge map, lots of civs) and I'm getting close to the end (1901 AD) and still haven't seen corporations. Nobody has had any chance building them yet, I'm one of the few who has the techs to build them, but I haven't gotten anything but great spies since I got those techs
                    This space is empty... or is it?

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                    • Originally posted by Solver
                      How do you people get two games done in so little time?
                      From Friday to Monday, lots of rain all weekend and high energy drinks!

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                      • I think State Property is still better than corporations. The guys at Firaxis must be an underground socialist cell.
                        Dem+Planned in SMAC, State Property in CivIV...
                        Graffiti in a public toilet
                        Do not require skill or wit
                        Among the **** we all are poets
                        Among the poets we are ****.

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                        • Originally posted by onodera
                          I think State Property is still better than corporations. The guys at Firaxis must be an underground socialist cell.
                          Dem+Planned in SMAC, State Property in CivIV...
                          I always go for State Property. However, it being nerfed with respect to Corporations will cause me to rethink that policy. If for no other reason that I'll want to experiment with Corporations in the first place.

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                          • A strategy guide on how best to use corporations would be much appreciated. The manual aint much use!


                            I'm not going to write a huge strategy guide, but some very important aspects of corporations are:

                            - COURTHOUSE in every city where you place a corporation

                            - Found EVERY corporation in your WALL STREET city to double the corp income! Make sure there's a BANK, MARKET and GROCERY as well in that city!

                            - Only found corporations of which you own many resources!

                            - Don't found competing corporations. (corporations that both use the same resource, ie. both Mining Inc. and Creative Constructions consume copper/iron)

                            - End all trade deals where you trade away resources you need for your corporation

                            - Trade in as many of your corporation goodies

                            - Spread your corporation to civs that don't have many of the corp resources, but not to civs that don't own any of those resources, since then the corporation won't have any effect (nor income for you)

                            - Spread the corporations first to the cities that benefit most from it

                            - Make sure that you've build every possible building that reduces maintenance! (Forbidden palace, courthouse, kremlin).

                            - Don't spread corporations to cities that barely need it or don't need it at all! That's a waste of money and income!

                            - Run Free Market (-25% corp maintenance costs) if you still have problems maintaining your corporations.

                            If you've done a good job reducing maintenance, and made sure that your corporations get a +200% income in the HQ city (thus 12 gpt per corp city) then you'll be able to manage your economy and benefit from the corporations.

                            Keep in mind that the more you benefit from a corporation, the higher the maintenance for that corporation is! Thus +8 hammers in a city, is more maintenance. It's up to you how much you want to pay to gain the benefits. You can always trade/give away goodies if the maintenance is too high for you.

                            It's impossible to have both +14 hammers in a city and not pay high maintenance for it. That's what makes it fun, CHOISES

                            Though the more you spread your corporations to foreign cities (you do get the +12gpt income, you don't pay maintenance) the easier it is to maintain your national corporations. But keep in mind that you must pay founding costs for corporations as well! (thus it may take you 8-20 turns to get the money back!)
                            Formerly known as "CyberShy"
                            Carpe Diem tamen Memento Mori

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                            • Originally posted by Shrapnel12
                              The only problem I see with creating a colony is that you will lose your presence there. What happens if you are fighting an overseas war? Will your new beloved vassal be any help?

                              When you create a colony, do they have your exact technology level?

                              Colonies start out loving you, but some civs are backstabbers. What are the tendancies of a colony to backstab you?
                              My questions on colonies didn't get answered, so I'm reposting in case they were missed.
                              EViiiiiiL!!! - Mermaid Man

                              Comment


                              • Originally posted by CyberShy
                                [q]
                                Keep in mind that the more you benefit from a corporation, the higher the maintenance for that corporation is! Thus +8 hammers in a city, is more maintenance. It's up to you how much you want to pay to gain the benefits. You can always trade/give away goodies if the maintenance is too high for you.

                                It's impossible to have both +14 hammers in a city and not pay high maintenance for it. That's what makes it fun, CHOISES
                                So if you have a corporate branch (say, Ethanol) in a city, and that city is cut off from any source of corn, do you still pay maintenance for that corporate branch?
                                "The nation that controls magnesium controls the universe."

                                -Matt Groenig

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