Frankly, I prefer that different civilizations start out with different units. It helps to add flavor to the game. If the choice were up to the player, that would reduce the uniqueness of the various civs.
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Why Can't You Choose Your Starting Units?
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Originally posted by Underseer
Frankly, I prefer that different civilizations start out with different units. It helps to add flavor to the game. If the choice were up to the player, that would reduce the uniqueness of the various civs.
And I can't see why giving any player who starts with hunting a choice between a warrior and a scout would unbalance the game.
RJMFill me with the old familiar juice
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Who would choose a warrior? See the thread on warrior usefulness.No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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