Well, the rule isn't so much never settle one tile as from the coast so much as a general guideline.
In this case, what I see as competing is:
1. Keep the barb city & also build a new city site 9-9-8 of the Barb city to bring in the resources that barb city can't.
2. Your site as a single bring them all in.
So in either case you'll need a settler. Personally in this exact situtation (your current number of cities & the map, and combined with obviously not too big a deficit at 100% science, I would lean more towards keep the barb city and found a new one to bring in those resources.)
But if you already had a lot of cities and especally if you needed at least 50% of your commerence going to gold to pay existing maintenance costs then I'd lean towards #2.
Having 2 resources never being able to be used by any city in an empire is worse than 3 sea tiles stuck at food of 1.
In this case, what I see as competing is:
1. Keep the barb city & also build a new city site 9-9-8 of the Barb city to bring in the resources that barb city can't.
2. Your site as a single bring them all in.
So in either case you'll need a settler. Personally in this exact situtation (your current number of cities & the map, and combined with obviously not too big a deficit at 100% science, I would lean more towards keep the barb city and found a new one to bring in those resources.)
But if you already had a lot of cities and especally if you needed at least 50% of your commerence going to gold to pay existing maintenance costs then I'd lean towards #2.
Having 2 resources never being able to be used by any city in an empire is worse than 3 sea tiles stuck at food of 1.
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