I finally got round to building myself a mythical ideal civilization. The idea is to choose the best from everything available.
Traits:
This was difficult, because they're all good in their own way. I eventualy settled for financial and philosophical. Not being a warmonger, I couldn't resist that extra commerce and earlier Great People.
Starting techs
This was also difficult. I eventualy settled for mining to give me an early path to BW and the wheel which opens the way to pottery and writing while giving the early worker the opportunity to build roads.
Unique unit
Once again, there are a lot of good units out there. But some become obsolete quite quickly while others appear rather late. I settled for a fast worker since the benefits are available throughout the game.
Unique building
Here I choose the Cothon - I couldn't resist the extra trade route.
Well that's my choice. I expect those who like an aggresive game would make rather different choices.
RJM
Traits:
This was difficult, because they're all good in their own way. I eventualy settled for financial and philosophical. Not being a warmonger, I couldn't resist that extra commerce and earlier Great People.
Starting techs
This was also difficult. I eventualy settled for mining to give me an early path to BW and the wheel which opens the way to pottery and writing while giving the early worker the opportunity to build roads.
Unique unit
Once again, there are a lot of good units out there. But some become obsolete quite quickly while others appear rather late. I settled for a fast worker since the benefits are available throughout the game.
Unique building
Here I choose the Cothon - I couldn't resist the extra trade route.
Well that's my choice. I expect those who like an aggresive game would make rather different choices.
RJM
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