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The civs (leaders) aren't balanced? Which civs are overpowered? How to balance?

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  • #16

    Ok fine.
    Ours take about 3-5 hours and by then it's pretty easy to tell the winners and losers.
    One game I lasted about 15 minutes.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

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    • #17
      You should really play a diplo game with us once and experience what a REAL MP game is about
      Formerly known as "CyberShy"
      Carpe Diem tamen Memento Mori

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      • #18
        Originally posted by MontyMustDie
        Tokugawa's trait combination was cack, so that's why he was changed. Most definately underpowered.
        Warlords itself also improved both of his old traights.
        Organized now gives half price factories.
        And agressives traight starting +10% has got to somewhat improve their chances of winning battles thus generating more great generals (indirectly)
        1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
        Templar Science Minister
        AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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        • #19
          In Vanilla Civ4, Expansive is a crap trait, so pretty much anyone with that as a trait wasn't as good. And I always thought Montezuma was particularly underpowered.

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          • #20
            Originally posted by Alexander I

            Well there was one trait that Warlords removed from Vanilla. I think it was Ind/Phi? That was supposedly unbalanced.
            One trait combination that has been removed from Warlords is 'Creative/Financial' from Catherine (Russian).

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            • #21
              Balance issues are the reason why Industrious/Philosophical was not in the original game; it's the one trait combo (from the original traits) that was neither in the original nor the expansion.
              Participating in my threads is mandatory. Those who do not do so will be forced, in their next game, to play a power directly between Catherine and Montezuma.

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              • #22
                I think that civs are underpowered compared to your style of play as much as inately.

                If you aren't a big user of specialists, then philosophical isn't as good a trait as it could be. If you are a builder, then aggressive isn't as good a trait as it could be. The reason Financial is overpowered is because it's the easiest one to use, but in certain gameplay styles not always the best.

                If you are wanting a culture victory, playing philosophical and creative (Frederick originally, but no more) would be a great combo. Go for great artists through wonders or theatres and beef up your three cities cultures as quickly as possible.
                One day Canada will rule the world, and then we'll all be sorry.

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                • #23
                  If I was going for a culture win I would take financial...
                  “...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles.” --Jon Shafer 1st ISDG

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                  • #24
                    I'd consider spiritual also. I wouldn't go near creative.
                    LandMasses Version 3 Now Available since 18/05/2008.

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                    • #25
                      I would pick Elizabeth for a culture win, with Phi/Fin.

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                      • #26
                        silly me, posted to the wrong thread. Sorry bout that.

                        ((original entry was meant for the "warlords expansion worth it?" thread.))

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