Try hardcore jaguar rushing. You need to make many fights at 30%ish odds, you will find that the odds are not so rigged as they seem to be. With the attitude that the units are disposable, you'll find that low odd fights actually work well. You'll also find the 5-6 exp gained per win to be quite useful, a jaguar can go from lvl1 to lvl3, or lvl2 to lvl4 in a single fight, so next fight it'll have significantly better odds.
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Speaking of "bad things happen":
I once lost a warlord at >99.9% chance of victory in his first fight."As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
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Originally posted by Blake
Try hardcore jaguar rushing. You need to make many fights at 30%ish odds, you will find that the odds are not so rigged as they seem to be. With the attitude that the units are disposable, you'll find that low odd fights actually work well. You'll also find the 5-6 exp gained per win to be quite useful, a jaguar can go from lvl1 to lvl3, or lvl2 to lvl4 in a single fight, so next fight it'll have significantly better odds.
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Originally posted by Atomation
Why not just use chariots, they have a knack for inflicting tons of damage even with 0% odds of winning. Gigantic fast chariot stacks are totally messed up, really hard to counter.
Maybe it's the level you are playing at. At Monarch, I think the AI has a +5% on the dice roll. It's +20% at deity
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Originally posted by Atomation
Why not just use chariots, they have a knack for inflicting tons of damage even with 0% odds of winning. Gigantic fast chariot stacks are totally messed up, really hard to counter.
That's basically the difference. Chariot rushing = good for one short war. Jag/Sword rushing = good for early conquest.
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I plotted 1000 battles and they are certainly approaching the correct %.
The excel sheet shows my results. Now this was with vanilla, maybe I'll do it again with Warlords.Attached Files
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Originally posted by mkorin
I plotted 1000 battles and they are certainly approaching the correct %.
The excel sheet shows my results. Now this was with vanilla, maybe I'll do it again with Warlords."I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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Originally posted by mkorin
I too am a guy so you'll have to pardon me if I don't take your complaint seriously.
And yes, my previous post was intended as irony. Good catch."I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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Often you can't trust the odds you see, as they sometimes shows the odds for the wrong battle. I have often seen the odds write that my granadier gets the +50% bonus against riflemen, but my granadier ends up fighting a machinegunner. So it shows that my chances for winning the fight is high, but in reality it's very lowThis space is empty... or is it?
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