I started this game next to the founders of the two early religions, Washington and Saladin. When Washington came by asking me to stop trading with Saladin I thought: why not, better having one friend than two cautious neighbours, so I agreed.
Little later, knowing the lay of the lands, I decided that future expansion would be much better by taking american lands than arabian. The stopped trading memory was my only -1 with Saladin so switching to his religion should be enough to start a warm friendship. Indeed it was. Saladin is pleased with me for ages, we fought wars together, he wants to trade all kind of niceties with me according to the trade advisor, but there is one thing: he refuses to talk.
You can start nasty backstabbing wars agains AI's, burn down their cities and still be sure that you can at least talk to them after a few turns. But cancelling an open borders agreement may make any diplomatic contact impossible for the greater part of the game.
When I stopped trading, axemen were still state of the art, now we're in the gunpowder era (well I'm not, still lagging behind) and no sign of any possibility to talk to Saladin.
I know that every turn there is a 1 in 30 possibility Saladin will forget my atrocious behaviour from 3 millennia ago. But it seems reasonable to put a cap on how long AI's can remember such things. I would love to mod that in, but it's kind of hard since the game doesn't keep track of how old memories are.
Anyway, now that the mighty Inca have conquered three american cities, it might be better to turn against Saladin. He surely deserves it.
Little later, knowing the lay of the lands, I decided that future expansion would be much better by taking american lands than arabian. The stopped trading memory was my only -1 with Saladin so switching to his religion should be enough to start a warm friendship. Indeed it was. Saladin is pleased with me for ages, we fought wars together, he wants to trade all kind of niceties with me according to the trade advisor, but there is one thing: he refuses to talk.
You can start nasty backstabbing wars agains AI's, burn down their cities and still be sure that you can at least talk to them after a few turns. But cancelling an open borders agreement may make any diplomatic contact impossible for the greater part of the game.
When I stopped trading, axemen were still state of the art, now we're in the gunpowder era (well I'm not, still lagging behind) and no sign of any possibility to talk to Saladin.
I know that every turn there is a 1 in 30 possibility Saladin will forget my atrocious behaviour from 3 millennia ago. But it seems reasonable to put a cap on how long AI's can remember such things. I would love to mod that in, but it's kind of hard since the game doesn't keep track of how old memories are.
Anyway, now that the mighty Inca have conquered three american cities, it might be better to turn against Saladin. He surely deserves it.
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