I have this savefile that will consistently cause an Accvio:
Unhandled exception at 0x02244518 in Civ4Warlords.exe.dmp: 0xC0000005: Access violation reading location 0x0000000c.
This is in CvGameCoreDLL.dll according to the debugger.
This happens every time I end the turn.
Playing as Persian, Noble, Standard map, Year is 1760. The game was started on an unpatched Warlords, since updated to 2.08.
Dell Inspiron 6400, ATI Mobile Radeon X1400, XP SP2, DirectX 9.0c, latest MSXML
Starting a new game works ok, but I'd really like to finish this one
Some weird stuff I see in the log files is this, in LSystem.log:
------------------------------------------------------------------------
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_ISLAMIC_MONASTERY.
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_ISLAMIC_MONASTERY.
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
Any ideas?
/Stellan
Unhandled exception at 0x02244518 in Civ4Warlords.exe.dmp: 0xC0000005: Access violation reading location 0x0000000c.
This is in CvGameCoreDLL.dll according to the debugger.
This happens every time I end the turn.
Playing as Persian, Noble, Standard map, Year is 1760. The game was started on an unpatched Warlords, since updated to 2.08.
Dell Inspiron 6400, ATI Mobile Radeon X1400, XP SP2, DirectX 9.0c, latest MSXML
Starting a new game works ok, but I'd really like to finish this one

Some weird stuff I see in the log files is this, in LSystem.log:
------------------------------------------------------------------------
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_ISLAMIC_MONASTERY.
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Colosseum/Colosseum.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_ISLAMIC_MONASTERY.
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
LSystem failed to place node Leaf_Farm_4x4!
LSystem failed to place node Leaf_Farm_4x4!
Any ideas?
/Stellan
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