I have recently noticed that the Warlords AI civs seem to get along fine with each other at emperor level. Just one level down at Monarch you could be certain from the start that any AGG civ who meets a non-AGG civ will be Annoyed with them even if they have a positive diplomacy number. But at Emperor, I noticed that the Brennus and Alexander were neighbours who had border troubles and were of different religions. With a diplomatic relations factor of -2 or -3, they were generally Pleased with each other and only occasionally dipped down to the near hostile level of Cautious. One relation switch later and they are on the sort of terms where the conversation at the latest Mediaeval shindig goes something like
Brennus: Hey, I’ve noticed that you’ve got a king over there. You wouldn’t mind if you explained how this all works.
Alex: Yeah, it took us a long time to figure it all out but we finally got there a few years ago. The secret is……
Brennus: Thanks, if you ever need a favour, just ask
Alex: Well actually, I’ve been quite impressed with all these forges that you have in your cities – Greek spies?! – could you tell the secret of all this to an old friend
Brennus: No problem, Alex. In fact, why don’t we just give each other all our latest technologies because I’m a bit worried about this non-AI civ that’s on my borders.
That’s about the gist of it. In the space of about three of four turns, the two civs seemed to advance dramatically, and I could not see any evidence of trading the techs. They definitely looked like gifts.
Having discovered the new world to the east, the larger continent has a fair mix of Agg (Kublai, Ragnar, Shaka) and Non-Agg civs (Roosevelt, Saladin, Cyrus) and most of them are getting on like great friends. If the gift giving above is anything to go by, I have some worries since there is no conceivable way I can keep up with the research speed of up to 6 AIs working in a state of semi-cooperation.
To make matters, worse, if they get along fine, I can’t even ferment and sort of continental scale war to divert production and cut trading. The best I can think of is to make myself the worst enemy of one of them (Kublai is the largest) and then trade with the others to give them the “You traded with my worst enemy”.
But is this some weird feature of Warlords Emperor level that is different from previous versions and lower levels?
Brennus: Hey, I’ve noticed that you’ve got a king over there. You wouldn’t mind if you explained how this all works.
Alex: Yeah, it took us a long time to figure it all out but we finally got there a few years ago. The secret is……
Brennus: Thanks, if you ever need a favour, just ask
Alex: Well actually, I’ve been quite impressed with all these forges that you have in your cities – Greek spies?! – could you tell the secret of all this to an old friend
Brennus: No problem, Alex. In fact, why don’t we just give each other all our latest technologies because I’m a bit worried about this non-AI civ that’s on my borders.
That’s about the gist of it. In the space of about three of four turns, the two civs seemed to advance dramatically, and I could not see any evidence of trading the techs. They definitely looked like gifts.
Having discovered the new world to the east, the larger continent has a fair mix of Agg (Kublai, Ragnar, Shaka) and Non-Agg civs (Roosevelt, Saladin, Cyrus) and most of them are getting on like great friends. If the gift giving above is anything to go by, I have some worries since there is no conceivable way I can keep up with the research speed of up to 6 AIs working in a state of semi-cooperation.
To make matters, worse, if they get along fine, I can’t even ferment and sort of continental scale war to divert production and cut trading. The best I can think of is to make myself the worst enemy of one of them (Kublai is the largest) and then trade with the others to give them the “You traded with my worst enemy”.
But is this some weird feature of Warlords Emperor level that is different from previous versions and lower levels?
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