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  • #31
    Originally posted by Arrian
    * - as it turns out, playing Rameses last night, that's precisely what I used a great prophet for, founding Christianity in my Confu holy city and thus creating the wonderful double holy city. Yummy. It was actually my second GP. I sped that second GP along via use of an Obelisk (I had stonehenge ) in my Oracle city. My first had come from Thebes (stonehenge).
    Did a similar thing last weekend -- managed to get CoL via Oracle and Christianity via GP lightbulb in the same city. Very nice. Between my next door neighbor Asoka and I, we founded all the religions. Left none for the other continent -- now, post Astronomy, the whole world is Confucian and my whole continent has Confucianism and Christianity in each city -- very nice.

    Thanks for all the thoughts in response my post -- I've been out of town and haven't been able to check back in very much. I did eventually have the "of course you build Stonehenge ASAP" realization. It hadn't occurred to me because I've been enamored of the Great Wall lately. Once I got away from that it seemed obvious.

    In my current game, mentioned above, I've run 5-6 priests in Thebes the entire game, sent the GPs to my Confucianism/Christianity city and settled them. Eventually built Angor Wat in Thebes. This works fantastically -- as mentioned in another thread somewhere, by Blake iirc.

    .
    Last edited by DirtyMartini; October 19, 2006, 20:02.
    The undeserving maintain power by promoting hysteria.

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    • #32
      Got missionaries ready for the caravels yet? I've done that a time or two, but the first time made the mistake of waiting until I hit astronomy before sending missionaries.
      Age and treachery will defeat youth and skill every time.

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      • #33
        Did you work it someway to found the two religions in the same

        city or was it pure luck?

        Best regards,

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        • #34
          Originally posted by Blake


          The GP always lightbulbs the *highest available* tech on the list. So if you don't have mysticism, mysticism will be the highest available...
          Yeah, I got that... My point is that I would have put Mysticism at the top as it's always going to have to be lightbulbed before meditation etc. I was asking where it comes from, did someone look in the game's code (or whatever, I'm not techy) and see that Mysticism was given a score 9 while the others got a 10 as you put it?

          You're never going to get a situation where the choice is between Mysticism and the ones above it so whichever is scored higher in the games internal engine is a moot point. In game terms Mysticism will always come first in terms of lightbulbs.

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          • #35
            Did a similar thing last weekend -- managed to get CoL via Oracle and Christianity via GP lightbulb in the same city. Very nice.
            Yes, yes it is. I've played that game out into the modern age and it's gotten more than a bit silly. I have a massive empire (30% land/60% pop on a large map), running state property, with my double holy city all set up (both shrines, wall street, both religions spread very well), and even a 3rd holy shrine built... and I'm making money at 90% science. In fact, I'm very close to breakeven at 100%. It actually is my most dominant game ever (I typically don't play large maps, but I think that the bigger the map, the bigger a big lead can get).

            -Arrian
            grog want tank...Grog Want Tank... GROG WANT TANK!

            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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            • #36
              Originally posted by fed1943
              Did you work it someway to found the two religions in the same

              city or was it pure luck?

              Best regards,
              Luck -- I only had cap+1 cities when Confucianism was founded, I believe I had cap+3 cities when Christianity founded in the Confucianism city.

              Originally posted by Quillan
              Got missionaries ready for the caravels yet? I've done that a time or two, but the first time made the mistake of waiting until I hit astronomy before sending missionaries.
              I did seed the three civs on the other continent with Confucianism via caravels, now I've got the galleon shuttle in operation. Just like Arrian notes above, the game has gotten pretty silly at this point and I may have to start a new one. The win is a forgone conclusion.
              The undeserving maintain power by promoting hysteria.

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              • #37
                It's not really luck... if every city you own already has a religion in it, there seems to be a very high chance (possibly 100%) that a new religion will get founded in your existing holy city. The key is having no cities that lack religion entirely, because obviously if you have any of those the new religion will be founded there.

                I've founded a 2nd religion several times when all my cities already had religion, and every time I got a double holy city. I've also founded a 3rd religion many times in the same situation and never gotten a triple holy city (only works if you have but 1 city).

                -Arrian
                grog want tank...Grog Want Tank... GROG WANT TANK!

                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                • #38
                  Originally posted by JackRudd
                  Relating to my earlier point of using UBs actively: among those that have to be used actively to have any effect are the Sacrificial Altar, Obelisk and Madrassa.
                  Not entirely true. Even if you never whip, the Altar is still a cheaper courthouse. And the Madrassa gives +4 culture instead of +2.

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                  • #39
                    Originally posted by Arrian
                    It's not really luck... if every city you own already has a religion in it, there seems to be a very high chance (possibly 100%) that a new religion will get founded in your existing holy city. The key is having no cities that lack religion entirely, because obviously if you have any of those the new religion will be founded there.

                    I've founded a 2nd religion several times when all my cities already had religion, and every time I got a double holy city. I've also founded a 3rd religion many times in the same situation and never gotten a triple holy city (only works if you have but 1 city).

                    -Arrian
                    In a multiplayer game I was in one time, an Indian player did not expand his empire very much and had a QUADRUPLE holy city. Of course, he got conquered eventually and this city became a huge boon for my main enemy.
                    "Cunnilingus and Psychiatry have brought us to this..."

                    Tony Soprano

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                    • #40
                      Originally posted by Arrian
                      It's not really luck... if every city you own already has a religion in it, there seems to be a very high chance (possibly 100%) that a new religion will get founded in your existing holy city.
                      Very interesting -- did not know that. In the past I usually have usually avoided founding later religions because they always seem to end up in some backwater fishing village or something, so it seems like a waste to prioritize them. It would be a different story if I could expect to end up with a double shrine city.
                      The undeserving maintain power by promoting hysteria.

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                      • #41
                        I don't think that's actually true.

                        Here's an interesting test.. start with mysticism, found meditation before building your second city. Buddism in your Capitol. Found your second city and make sure Buddism spreads there before you complete the slingshot at get confucionism.

                        According to Arian's theory, Confucionism would be founded in your religious city which would result in having two religions in your capitol. Nicely done without very much effort, right?

                        Pretty sure that's not the case. I'm almost positive I've followed that exact path and confucionism will be founded in your second city, not your capitol along with buddism.

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                        • #42
                          The capital has a major penalty when it comes to being a holy city - the game will choose almost any city in preference to it.
                          Participating in my threads is mandatory. Those who do not do so will be forced, in their next game, to play a power directly between Catherine and Montezuma.

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                          • #43
                            Originally posted by JackRudd
                            The capital has a major penalty when it comes to being a holy city - the game will choose almost any city in preference to it.
                            Yep, it sure does. That's why I've never been able to get more than 1 religion in the capitol unless it's my only city.

                            I experimented early on with purposefully putting off expansion (kinda self-imposed OCC) and going after three (four? I don't remember) religions before building the second city to see if the benefits were there.. Oh, they aren't, btw.

                            Bottom line is that the 'capitol penalty' or whatever you want to call it, means the previous statements that new religions will always (I believe 100% was the probability proposed) be founded in your existing religious city as long as no city is without a religion, isn't completely accurate.

                            Because that statement isn't accurate, I'm not sure if the adjustment statement of:

                            "New religions will always be founded in your existing religous city under two conditions: 1) the existing religous city isn't your capitol and 2) all your cities have a religion"

                            Is true either.

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                            • #44
                              I guess I assumed in Arian's theory that the shrine city was a city other then the cap. I usually don't want my cap as my shrine city anyway -- I want some combo of National Epic, Ironworks and Oxford in the cap, not Wall Street. I still think Rancidlunchmeat's amended statement bears some testing -- even if it's a only like a 70% chance of doubling up the shrine city, I'd be inclined to change the way I approach a second religion.
                              The undeserving maintain power by promoting hysteria.

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                              • #45
                                Yes, my theory was the my 2nd city was the holy city.

                                However, in a game last night, my 2nd city was my Confu holy city, all three of my cities were Confucian, and when I founded Taoism (via Oracle), it founded in my 3rd city, denying me the double holy city.

                                So my theory is shot fulla holes, sorry.

                                -Arrian
                                grog want tank...Grog Want Tank... GROG WANT TANK!

                                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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