The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
This is a double-edged sword which might not always be much use and tends to cost too much anyway. Your ally will often pillage the land you want to take.
Sorta. That's part of it. The other part is their mobility. Ships can sail up to a target city waaaay in advance of your ground forces. So while their bombard power isn't all that hot, they can often do the job in plenty of time, while your army slogs its way though to the target.
If you are attacking another coastal city why would you slog the ground units overland when you can just put them back on the transports, move them to a square near the next coastal target and massively speed up your invasion?
You normally get enough attrition in your assaults that the transports won't be full so you can still send some back to the Fatherland for reinforcements.
Jon Miller: MikeH speaks the truth
Jon Miller: MikeH is a shockingly revolting dolt and a masturbatory urine-reeking sideshow freak whose word is as valuable as an aging cow paddy. We've got both kinds
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