Since I’m just learning the ropes I have a couple of questions about Warlords which I’m sure some people might be able to help with
1) What do most people consider the best use for the first Great General.
At the moment, I’m most tempted by the idea of creating a warlord unit and probably sharing the 20 xp among three units (giving 7,7,6???). I would use the Warlord to get a CR II and Loyalty promotion while the other units would be given a CR III and CRII for an start-up invasion force (given that they are praets, I think that these are unlikely to run into trouble with archers or axemen defenders and will probably bring the second GG that much earlier.
I assume also that the 50% bonus to XP for the GG unit is not inate but only comes with the loyalty promotion.
The second and maybe third GG would probably be the military trainer for the +2 XP
2) What are unit production values in Epic/Marathon.
In the vanilla version I recall that units cost 125% and 150% of the standard speed prices in Epic and Marathon. However, the Warlords version seems to have these reverting to 150% and 300%. Is this supposed to happen or was there always the intention of having cheaper units for slower speeds?
1) What do most people consider the best use for the first Great General.
At the moment, I’m most tempted by the idea of creating a warlord unit and probably sharing the 20 xp among three units (giving 7,7,6???). I would use the Warlord to get a CR II and Loyalty promotion while the other units would be given a CR III and CRII for an start-up invasion force (given that they are praets, I think that these are unlikely to run into trouble with archers or axemen defenders and will probably bring the second GG that much earlier.
I assume also that the 50% bonus to XP for the GG unit is not inate but only comes with the loyalty promotion.
The second and maybe third GG would probably be the military trainer for the +2 XP
2) What are unit production values in Epic/Marathon.
In the vanilla version I recall that units cost 125% and 150% of the standard speed prices in Epic and Marathon. However, the Warlords version seems to have these reverting to 150% and 300%. Is this supposed to happen or was there always the intention of having cheaper units for slower speeds?
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