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What's the point of the leadership promotion

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  • What's the point of the leadership promotion

    Taking a quick look at this yesterday I rapidly came to the conclusion that this is a poor promotion to select. In almost every case, you'll be worse off that if you simply carry on taking your preferred route through the promotions.

    After about 37 XP, the unit that selected leadership might just be in about the same position promotion-wise that the one without but these units are so rare and take so long to acquire that I rather think it's a bit of a gimmicky promotion

  • #2
    Unfortunately the worst thing about Leadership is that it's only useful if you're risking your general unit in combats that you have a significant chance to lose. Otherwise, use it in fights that yield 1EXP every time and you'll see absolutely no bonus.

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    • #3
      Originally posted by Gibsie
      Unfortunately the worst thing about Leadership is that it's only useful if you're risking your general unit in combats that you have a significant chance to lose. Otherwise, use it in fights that yield 1EXP every time and you'll see absolutely no bonus.
      Makes it even worse if the 50% is rounded down.

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      • #4
        After about 37 XP, the unit that selected leadership might just be in about the same position promotion-wise that the one without but these units are so rare and take so long to acquire that I rather think it's a bit of a gimmicky promotion


        1. It's significantly better for Charismatic leaders.

        2. I usually give my Warlord to a 10-20 xp unit anyway, so it hits 37 pretty quick. My warlords get 50+ xp fairly often.

        3. You get more GG points.

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        • #5
          There's no point of leadership, IMHO. If I'm going to take a non-hurty promotion I'd rather take march or blitz (my GG's are often mounted units) and fight more often. March under the influence of Medic III is darn nice.

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          • #6
            Originally posted by Kuciwalker
            After about 37 XP, the unit that selected leadership might just be in about the same position promotion-wise that the one without but these units are so rare and take so long to acquire that I rather think it's a bit of a gimmicky promotion


            1. It's significantly better for Charismatic leaders.

            2. I usually give my Warlord to a 10-20 xp unit anyway, so it hits 37 pretty quick. My warlords get 50+ xp fairly often.

            3. You get more GG points.
            1. I think you mean imperialist. No?

            2. If you give your warlord to a high XP unit then it will still need a promotion to be used on leadership rather than something more useful. So by choosing leadership you will often find that you are always one promotion (leadership excluded) behind another unit of the same “experience”

            3. I suspect that the bonus is small any you won’t really want to be throwing your GG unit around just for fun anyway. It’s easy enough to make up for this by just fighting that little bit more. Once it gets far beyond the fourth and fifth GG, I think the proportion of XP generated by a GG unit with leadership are likely to be so small as to make the effect miniscule.

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            • #7
              If you don't fight with your CG, what good is he. I must be missing the point because I think the CG is basically worthless. Does he have some affect on a stack or your moral or something that I am missing. I get one, promote him in different ways (to try different strategys) and he gets killed as soon as I get in a war. It almost seems the AI targets him.
              Mike

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              • #8
                If the game keeps track of "extra" exp from rounding, then Leadership can pay off handsomly.

                So if you earn 1 exp from two different fights and multiply it 150% both times, you'll see +1 exp from the first fight, but then seemingly get +2 from the second. The actual math is +1.5 from both, but it only shows up when they add together.

                This is just conjecture, and I don't know if fractions are remembered for units' exp or not. Without the Leadership bonus there is no reason for them to be that I can think of.

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                • #9
                  Thank you for the patronisingly brilliant explanation of simply mathematics, but there clearly is no such rounding...

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                  • #10
                    Originally posted by couerdelion
                    1. I think you mean imperialist. No?
                    No. I mean charismatic. Promotions cost 25% less xp, so it's easier to get to the point where Leadership pays off.

                    2. If you give your warlord to a high XP unit then it will still need a promotion to be used on leadership rather than something more useful. So by choosing leadership you will often find that you are always one promotion (leadership excluded) behind another unit of the same “experience”


                    Until you hit the point where it's made up for.

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                    • #11
                      Wow, that was uncalled for.

                      I am unaware as to whether there is rounding or not, and was simply throwing into the ring that if there was, then Leadership would still matter even if you only used your General Units for 95% successful combats. Forgive me for showing my work and thinking out loud.

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                      • #12
                        I had been using leadership as well, and have been disappointed with the results (no increase in XP gained most of the time). Also, as far as I can tell, choosing this promotion does not unlock any further cool promotions that you can take next. Am I wrong about this?

                        If not, I think that I will just skip the leadership promotion and stick with Morale and Tactics.
                        "Cunnilingus and Psychiatry have brought us to this..."

                        Tony Soprano

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                        • #13
                          MasterDave, you're right that Leadership doesn't unlock any new promotions. I've been using this one a lot too, but it looks like I'll have to rethink it because I'm not the sort to use my General units for nearly even battles.

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                          • #14
                            Originally posted by Fosse
                            Wow, that was uncalled for.

                            I am unaware as to whether there is rounding or not, and was simply throwing into the ring that if there was, then Leadership would still matter even if you only used your General Units for 95% successful combats. Forgive me for showing my work and thinking out loud.
                            But it's completely obvious, which is what patronising means. My entire point was that since it isn't rounded up, the bonus exp is lost. Sorry to ruffle your feathers though, it wasn't necessary for me to say that

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                            • #15
                              Maybe it's useful if you have a unit with lot of withdrawal promotions? That way your unit will probably survive even if it's loosing and you can afford to attacking even with 60-70% chance og winning only. I made a warloard submarine once. Unfortunately I don't the wihtdrawal chance could exceed 80%...

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