I'm so tired of full power superior units being killed by units two notches below them only because their AI controlled units. Why even bother with the percentages? I play on Noble and when it says 70% combat odds, that seems more like 30% odds of my unit winning... just retarded. I understand that there's a good possibility of loss... but after seeing unit after unit be destroyed by a weaker unit I just want to puke.
I stopped playing CIV IV for a long while because of the crazy AI advantages (until I got warlords tonight) and again I'm reminded why it makes me want to do a zidane to my monitor after playing. Noble is balanced my ass. Somehow the AI can build up gigantico stagnant armies while remaining technically advanced. Meanwhile players are redlining their treasuries to keep their tech up to speed.
Obviously I'm going to roll the difficulty down because I'm not interested in gimmicing the game and shoe-horning the game style into a A -> B -> C rinse and repeat strat. My point is that the medium difficulty shouldn't rely on giving AI advantages, it seems very cheap to me for what tries to be such a heady game.
I stopped playing CIV IV for a long while because of the crazy AI advantages (until I got warlords tonight) and again I'm reminded why it makes me want to do a zidane to my monitor after playing. Noble is balanced my ass. Somehow the AI can build up gigantico stagnant armies while remaining technically advanced. Meanwhile players are redlining their treasuries to keep their tech up to speed.
Obviously I'm going to roll the difficulty down because I'm not interested in gimmicing the game and shoe-horning the game style into a A -> B -> C rinse and repeat strat. My point is that the medium difficulty shouldn't rely on giving AI advantages, it seems very cheap to me for what tries to be such a heady game.
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