The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I empathise with Weezer's point. Civ x-packs don't offer a great deal usually, though I have hopes they have bucked the trend with Warlords, which I will of course buy anyway.
Originally posted by Thedrin
2 units, not counting the 6 new unique units.
Triremes - an early military ship.
Trebuchets - post catapult siege weapon.
The full details of them are near the end of the preview linked in the opening post of this thread.
Even if you don't play scenarios the following new features are also included:
1) Vassal states
2) Unique buildings
3) New traits (many of the original leaders have new trait pairings)
Plus the standard new civs (6 of them) and leaders (10).
* At least one new building (stables)
* Great Generals
I'm probably forgetting something.
IMO the last thing that CIV needs is a bunch of new units to clutter up the basic game, that's what mods are for. I'd much rather have the type of variety content that they appear to be adding.
I was just hoping few modern units to Warlords, like paratroopers, some modern artillery, aegis cruiser.... Civ3 Conquest has many cool units. Hopefully they add some more to Warlords. I wait and see release date and maybe I had to buy it.
So what happened to the new resources? When Warlords was first announced, they mentioned that there would be new resources in the game as well, but I've seen no mention of them at all.
Were they dropped Solver? I'm sure your NDA allows you to at least tell us whether we'll be seeing them or not, I'm not asking for specifics.
Originally posted by Willem
So what happened to the new resources? When Warlords was first announced, they mentioned that there would be new resources in the game as well, but I've seen no mention of them at all.
There could be scenario-specific resources, but I haven't heard any mention of them adding (or supposedly saying there'd be) new resources. There's a pretty nice resource mod you can get tho that adds stuff like coffee.
So what happened to the new resources? When Warlords was first announced, they mentioned that there would be new resources in the game as well, but I've seen no mention of them at all.
Hmm... got a link? I really can't recall any mention of new resources ever.
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So what happened to the new resources? When Warlords was first announced, they mentioned that there would be new resources in the game as well, but I've seen no mention of them at all.
Hmm... got a link? I really can't recall any mention of new resources ever.
Well it does mention something on the web site about them, though there's no specifics. I guess maybe they'll be just scenario related.
Probably a good thing, there's not much room for any more in the city screen anyway. In one game I played, I had so many luxuries that the icons were running into, and behind, the specialist ones. You might want to mention that to QA BTW. The specialist icons should be lowered slightly. I'm no longer in the loop since the patch was released.
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