This will probably be my great people city...
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My Lord, the people grow fat.
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Just don't let Judaism spread there.THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF
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What would you suggest?
I would probably bring in a worker or two to chop trees for a few fishing boats...switch to slavery and use the huge growth to rush a lighthouse, a granary, an obelisk, and a few more workers only to turn it into a specialist city....maybe scientists.
EDIT: upon realizing it was a capital site, I would probably make the settler after the lighthouse and postpone the obelisk and granary along with the two workers for later.
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He doesn't have the option to build anything else yet, Autotropx.
Originally posted by Qwertqwert
What would you suggest?
Once the city grows a bit and you have the techs you need, then pick up with something similar to what Autotropx said.
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I did build the warrior, it's Monarch with raging barbs. I found another good site a little to the West, it had a food special and lots of hills on a river, so while the capital has churned out settlers and workers (and boats) the other city has been pumping out archers.
I could have built a worker, but there would be nothing for him to do, equally, China doesn't start with Fishing so nothing doing on the boat side of things either. Lastly, there is no way I'm chopping that forest, there aren't any other nearby tiles of forest (it's mostly desert in the immediate area) so they aren't going to grow back once gone and I'm sure I'm going to want the health bonus later given the size this city is going to grow to.
It's actually gone very well so far, and no Judaism either, just some Confucian and Taoist thinking.www.neo-geo.com
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