Recently during a war with Rome my workers were a good distance within my borders reparing damage. Once one worker was three squares behind my border and he is not on the coast. So there was no way they could have seen it and a gunship goes in my land and kills my worker. They had to have cheated to know were my worker was.
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I've caught them cheating again. Have you?
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I've caught them cheating again. Have you?
53Yes33.96%18No37.74%20Why don't we replace the AI mind with a banana to stop them from cheating.:ana:28.30%15USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
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They had no unit my land and their fighters were all attacking my units in their land.USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
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Maybe the gunship was scouting and got lucky.
I do it so it's not so unbelievable that the AI did.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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Originally posted by Metaliturtle
I think the AI is working exactly as programmed, and thus it did not cheatThe Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
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When judgement day comes and AIs, computers and robots attempt to take out humanity in a global war of extermination they will be in for a big shock when they come across the alien concept known to many a gamer as 'fog of war'.One day Canada will rule the world, and then we'll all be sorry.
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We don't know nearly enough about this scenario to know if it was truly cheating. There's several possible explanations.
The gunship might have had the promotion that increases visibility range and been on a hill.
The worker may have been within the visual range of a city with a religion the AI founded.
The worker may have been within the visual range of a spy or a submarine.
The gunship may have been heading that direction anyway and saw the worker after crossing the border (probably the most likely).
The only thing I've seen that makes me think the AI may 'cheat' is when it suggests what appears to be an inferior city site that turns out to be the perfect site after later resources are discovered. I've also never seen the AI recomend a city site on a square with a special resource that turns up later. That's not quite cheating, though, as the human has the benefit of this too.
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Originally posted by Blake
Yup. The AI cheats.
Mostly it tries to hide it though.
I've seen it do a couple of curly things before, but nothing that really distracts from the game.
I do think that the AI "knows" where your troops are though.I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.
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I thought of another way the AI might have known the worker was there - the AI might have had an air unit perform a recon flight over the area - that reveals a LOT of area.
I don't understand why everyone is so quick to assume that the AI had to have known the worker was there before crossing the border, though. Workers usually build improvements near cities. Gunships often head towards cities to pillage improvements near them. I think the most likely option is that the gunship was heading that way already...there's been MANY times when I sent a fast unit into enemy territory and then saw a target of opportunity like that.
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If it was an isolated occurence, sure it may have been scouted out. However experience has shown time and time again that the AI always knows exactly the best place to go to get the undefended city or worker units.One day Canada will rule the world, and then we'll all be sorry.
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