Well today I spent about three hours just generating one map after another, trying to find one that would actually be fun and playable. But the maps only generated terrain with desert, plains, tundra, or jungle, and usually with a combination of these.
What makes grasslands so scarce when generating a new map? Has anyone found ways to modify the parameters of generating terrain with new maps, using XML or Python?
After three hours, I failed to find a fun, playable new map so I have quit for the night.
What makes grasslands so scarce when generating a new map? Has anyone found ways to modify the parameters of generating terrain with new maps, using XML or Python?
After three hours, I failed to find a fun, playable new map so I have quit for the night.
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