Well, I'm working on my first game as the British and man, those redcoats are great! they get an extra 2 strength over the rifleman, plus 25% against mounted AND guns. That means they are a 20 when facing those units, and that's without a promotion.
But, there is a secret with them too. the secret lies with building a ton of macemen with city raider ability. So, you get a maceman at city raider 3, then upgrade him to a redcoat, and suddenly you have a redcoat at City raider 3 (which is not available to the redcoat unit). that can wipe out anything in a city, even up to INF. I had a redcoat that was city raider 3 plus combat 1. It rocked...unlit of course I stupidly left it under protected and 3 RTL and a calvery attacked it. 1 RTL lived.Eventually this will mean INF and MINF with city raider abilities.
So, the redcoat is now a pretty cool unit in my book. but, it starts with macemen....
sparky
But, there is a secret with them too. the secret lies with building a ton of macemen with city raider ability. So, you get a maceman at city raider 3, then upgrade him to a redcoat, and suddenly you have a redcoat at City raider 3 (which is not available to the redcoat unit). that can wipe out anything in a city, even up to INF. I had a redcoat that was city raider 3 plus combat 1. It rocked...unlit of course I stupidly left it under protected and 3 RTL and a calvery attacked it. 1 RTL lived.Eventually this will mean INF and MINF with city raider abilities.
So, the redcoat is now a pretty cool unit in my book. but, it starts with macemen....
sparky
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