Hmmm, I got the tip that grouping my workers would make the worker management less all over the place and thus offer me a way of turning off automation without being overwhelmed with having to give worker orders every turn.
But I just want to check with you people to see if I have correctly identified an issue that I need to keep in mind if grouping workers.
Building a railroad on grass takes 3 worker turns. If 2 grouped workers are to build this, does this mean that 1 worker will be idling during the second turn as the first worker can finish the railroad by himself? Or will the 2nd worker start to build on the adjacent square during the second turn (given I have given them orders to build from A to B)?
Equally, having 3 grouped workers build 2 camps that takes 4 turns each to finish, will I lose 4 worker turns due to 'locked-in' workers?
But I just want to check with you people to see if I have correctly identified an issue that I need to keep in mind if grouping workers.
Building a railroad on grass takes 3 worker turns. If 2 grouped workers are to build this, does this mean that 1 worker will be idling during the second turn as the first worker can finish the railroad by himself? Or will the 2nd worker start to build on the adjacent square during the second turn (given I have given them orders to build from A to B)?
Equally, having 3 grouped workers build 2 camps that takes 4 turns each to finish, will I lose 4 worker turns due to 'locked-in' workers?
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Click the worker stack again, sometimes it shows movement points left even if the top unit won't move. When you see the group displayed, click on one that shows green or yellow; then click on the "same type" group orders key down below; this reassembles the group without the guys that are totally expended. Move the new, smaller group to the next job; some of the "yellow" workers may run out of movement on the way, so repeat the regrouping until everybody expends all their movement/activity for the turn. You can finish two or sometimes even three projects this way out of a big stack, but the stack is, at least initially, easier to move and you have a better chance of having enough labor to finish everything, with an initially large stack, or at least, a lot.
; ) repeating this for the benefit of newbies who may not.
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