I've started to try games on the Noble setting (epic speed) with barbarians turned on (but NOT to "raging"). The relentless stream of barbs I'm getting hit with is unbelievable. It starts soon after I get my second city up and never stops.
In fact, I have no breathing room to do anything BUT build archers to try and defend. But that only works for a brief period because the barbs soon come with axemen and massed archers one after another that simply wear down my archers before they can recover.
I'm completely unable to build and hold any improvements because of the attacks. I feel that the key is getting iron/copper so I can build axemen, but it's impossible to get a mine down and hold it long enough to build even a single axeman. The barbs tear up the roads and the mine.
Meanwhile, the AI civs are catching up to and then passing me.
Am I really going to have to turn off barbs completely? I really am finding this to be tedious and unplayable at this point.
Is there a particularly good strategy to deal with this? (And yes, I've read many threads here on the barbs.) I know, for example, about building sentries to push back the FoW. But the sheer number of units I'd need to do this would be insane as the barbs come from all sides and angles. I would be unable to build a single other thing if I had to do this.
Could the problem be that I'm playing on huge worlds with only five other AIs? I could up the number of AIs but I want room to grow and the AI starts all the civs right on top of each other anyway (another frustration) so I'm hesitant to try that. Moreover, I read in another thread that the game is programmed to have the barbs attack the AI civs much less than the player and that the barb attacks against the AI civs are crippled. And apparently, modding the game to make the barbs attack the AI civs just as frequently only results in the AI civs dying very quick deaths.
Ideas for a newbie, anyone?
In fact, I have no breathing room to do anything BUT build archers to try and defend. But that only works for a brief period because the barbs soon come with axemen and massed archers one after another that simply wear down my archers before they can recover.
I'm completely unable to build and hold any improvements because of the attacks. I feel that the key is getting iron/copper so I can build axemen, but it's impossible to get a mine down and hold it long enough to build even a single axeman. The barbs tear up the roads and the mine.
Meanwhile, the AI civs are catching up to and then passing me.
Am I really going to have to turn off barbs completely? I really am finding this to be tedious and unplayable at this point.
Is there a particularly good strategy to deal with this? (And yes, I've read many threads here on the barbs.) I know, for example, about building sentries to push back the FoW. But the sheer number of units I'd need to do this would be insane as the barbs come from all sides and angles. I would be unable to build a single other thing if I had to do this.
Could the problem be that I'm playing on huge worlds with only five other AIs? I could up the number of AIs but I want room to grow and the AI starts all the civs right on top of each other anyway (another frustration) so I'm hesitant to try that. Moreover, I read in another thread that the game is programmed to have the barbs attack the AI civs much less than the player and that the barb attacks against the AI civs are crippled. And apparently, modding the game to make the barbs attack the AI civs just as frequently only results in the AI civs dying very quick deaths.
Ideas for a newbie, anyone?
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