what makes a city "flip" to a neighbouring civ? Is it some calculation of the total culture in the two adjacent cities or?
I had conquered a city and to keep it from flipping I made a GA create a GW for 4000 culture, still after about 20 turns it flipped and I sat there baffled.
wtf?
I had conquered a city and to keep it from flipping I made a GA create a GW for 4000 culture, still after about 20 turns it flipped and I sat there baffled.
wtf?
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