Thanks to everyone who chimed in with answers to my questions in my first thread. I've played some more (always Settler level) and now have another batch of questions.
1. How does the game determine exactly in which of my cities my religion is founded? It seems to be random. Is there some way to control it?
2. When I build a road from city A to city B, does that road have to go all the way to city B's tile or can I tell the worker to build only up to an existing road that is already connecting to city B?
3. I'm having a problem with starvation/stagnation by the mid-game. The issue doesn't seem to be about increasing bonuses for food production or working tiles (because I've pretty much built on all of them), but that the population itself is larger than the potential food production for that city. But there's no way to stop population increase except to build settlers or workers, which I don't need either. How do I manage this?
4. Barbarians. I've done a search and read various threads about them, but I'm finding that even on Settler (easiest difficulty) with standard barbarian settings there are too many of them. They just keep coming and coming and it's quite tedious. I've tried getting rid of the fog of war by posting sentries, as I've read about here but that hasn't worked. In fact, I can see that the barbarians spawn in plain view of my cities--in the middle of my territory where I have de facto continuous borders. Is this normal? (I fear I'm going to have to turn off barbarians completely, which would be a shame.)
1. How does the game determine exactly in which of my cities my religion is founded? It seems to be random. Is there some way to control it?
2. When I build a road from city A to city B, does that road have to go all the way to city B's tile or can I tell the worker to build only up to an existing road that is already connecting to city B?
3. I'm having a problem with starvation/stagnation by the mid-game. The issue doesn't seem to be about increasing bonuses for food production or working tiles (because I've pretty much built on all of them), but that the population itself is larger than the potential food production for that city. But there's no way to stop population increase except to build settlers or workers, which I don't need either. How do I manage this?
4. Barbarians. I've done a search and read various threads about them, but I'm finding that even on Settler (easiest difficulty) with standard barbarian settings there are too many of them. They just keep coming and coming and it's quite tedious. I've tried getting rid of the fog of war by posting sentries, as I've read about here but that hasn't worked. In fact, I can see that the barbarians spawn in plain view of my cities--in the middle of my territory where I have de facto continuous borders. Is this normal? (I fear I'm going to have to turn off barbarians completely, which would be a shame.)
Comment