The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Probably because it stands for swearwords(it does, right?). Family site and all you know.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
But if we had the ommunications of 4000 BC, we might not have known that.
Communications were slower, but so are turns. On Normal speed, each turn is 40 years in 4000BC. I imagine one would learn a lot about another civilization you are in contact with over 40 years, even without modern espionage technologies.
If you are refering to the Spanish conquests in America you are right, but wrong.
Right - Spain was stronger, but over 2000 miles away.
Wrong - the Spanish troops in the Americas only numbered a couple of hundred. They were facing an army of over 100, 000 +.
They would have been wiped out if attacked (even though they had more advanced weapons). But they were not attacked because of spiritual belief's that prophizied the death of a nation [a few hundred years earlier].
These beliefs were based on the motion of the Milky Way.
Therefore they were not attacked and thus the Spanish massacred thousands of oppenents who just stood there - waiting to die because their priests told them this is what their god wanted.
No game can ever simulate that.
Wrong, they won because...
1. The major powers of the Americas (i.e. Aztecs) had a lot of enemies who were ready to ally against them. The Spanish who defeated the Aztecs had the aid of thousands of native warriors.
2. Technological advancement. One late Iron Age armored horseman is equivalent to many Stone Age footmen. A couple of hundred guys with gunpowder weapons, metal armor, and horses could rout an army many times their size, and they did, repeatedly.
3. Disease wiped out a lot of the natives due to their low resistance. This not only reduced the number of natives able to fight, but also disrupted their power structure and caused a lot of social upheaval, which was exploited by European powers.
The importance of religious prophecies in the downfall of the Native American cultures is way overplayed. Yes, the Aztecs thought that Cortez might be an incarnation of Quetzalcoatl and that was part of why he was welcomed initially, but it also had a lot to do with the Aztecs realizing they were dealing with an entirely new level of power and their fear of the unknown. By the time Montezuma was captured and the actual fighting started, the Aztecs had no illusion that Cortez was a god, and they lost because there was no way they could have won at that point, not because of any ancient prophecies.
KingSpartanPete, you should look around the mods section--and bring this topic up there (as some others have suggested).
There's got to be a pretty easy way to edit the Python and make the setting stay on reload. One of the Python guys here (I've only messed around with the XML stuff myself) created a simple fix which forced jets on intercept orders to reappear upon reload, without having to reissue the order so they would recommence their flight animation.
What you're looking for isn't too different from that sort of fix. The other option is to go looking around the Python yourself. I bet with a little persistence you could mod it pretty simply.
(I do see your point, BTW. Personally I like having the scores visible, but as you said if it's an option, then it should be something that's remembered upon reload. Considering the nature of "hiding scores," it is only logical that they do not appear unless specifically requested.)
One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
"Oh my God, what a fabulous room. Are all these your guitars?"
Originally posted by Badtz Maru
2. Technological advancement. One late Iron Age armored horseman is equivalent to many Stone Age footmen. A couple of hundred guys with gunpowder weapons, metal armor, and horses could rout an army many times their size, and they did, repeatedly.
Why do my tanks lose to longbowmen then?
THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF
Originally posted by LordShiva
Why do my tanks lose to longbowmen then?
Ummm, any number of reasons. Is your tank severely damaged from previous fights? Are you attacking a longbowman who is fortified in a city of enormous cultural rank? The fact is, the Civ 4 battle caculator is pretty darn good. Considering all the variables (plenty of which I don't even know, or I'd list them), the game presents you with your odds of winning. Remember, a 98.8% chance of winning still leaves a 1.2% chance of losing. (If a tank is truly crumbling, it isn't unreasonable that a far inferior unit can finish it off.)
Now, if you're talking about a battle where the odds represented are 100% and you still lose, well then we've got something to complain about.
One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
"Oh my God, what a fabulous room. Are all these your guitars?"
Ummm, any number of reasons. Is your tank severely damaged from previous fights? Are you attacking a longbowman who is fortified in a city of enormous cultural rank? The fact is, the Civ 4 battle caculator is pretty darn good. Considering all the variables (plenty of which I don't even know, or I'd list them), the game presents you with your odds of winning. Remember, a 98.8% chance of winning still leaves a 1.2% chance of losing. (If a tank is truly crumbling, it isn't unreasonable that a far inferior unit can finish it off.)
Now, if you're talking about a battle where the odds represented are 100% and you still lose, well then we've got something to complain about.
Good analysis.
But I meant it to a reference as a long-running Apolyton joke
THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF
One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
"Oh my God, what a fabulous room. Are all these your guitars?"
1. The major powers of the Americas (i.e. Aztecs) had a lot of enemies who were ready to ally against them. The Spanish who defeated the Aztecs had the aid of thousands of native warriors.
2. Technological advancement. One late Iron Age armored horseman is equivalent to many Stone Age footmen. A couple of hundred guys with gunpowder weapons, metal armor, and horses could rout an army many times their size, and they did, repeatedly.
3. Disease wiped out a lot of the natives due to their low resistance. This not only reduced the number of natives able to fight, but also disrupted their power structure and caused a lot of social upheaval, which was exploited by European powers.
The importance of religious prophecies in the downfall of the Native American cultures is way overplayed. Yes, the Aztecs thought that Cortez might be an incarnation of Quetzalcoatl and that was part of why he was welcomed initially, but it also had a lot to do with the Aztecs realizing they were dealing with an entirely new level of power and their fear of the unknown. By the time Montezuma was captured and the actual fighting started, the Aztecs had no illusion that Cortez was a god, and they lost because there was no way they could have won at that point, not because of any ancient prophecies.
The Spanish could have been wiped out many weeks before they reached the Cities. They were travelling along narrow mountain type pathways with no means of protection. They were just watched and not attacked.
The Spanish who defeated the Aztecs had the aid of thousands of native warriors. True - because they were allowed to get to the Capitol and not attacked before that.
A couple of hundred guys with gunpowder weapons, metal armor, and horses could rout an army many times their size, and they did, repeatedly. But not if over 500 times the size.
Disease wiped out a lot of the natives due to their low resistance after trhe Spanish took control.
"The importance of religious prophecies in the downfall of the Native American cultures is way overplayed. Yes, the Aztecs thought that Cortez might be an incarnation of Quetzalcoatl."
Wrong nothing to do with incarnations.
They were a Astronomy based culture who followed the passage of the stars (their Gods). At that point in time they had a good view of the Milky Way - which they interpretted as being a gateway to the gods. As long as it seemed connected to the Earth visually, as it had for hundreds of years.
It has now been proved by computer analysis that just before the Spanish arrived, it appeared as if the Earth connection to the Milky Way was broken (through natural progression of the Earth to the Stars.).
So they thought their Gods had abandonded them and were waiting for the 'Angels of Death' to sacrifice them.
When the Spanish appeared they wee percieved as being sent by the Gods to destroy them. So they did nothing.
"What if somebody gave a war and nobody came?" Allen Ginsberg
Originally posted by Badtz Maru
3. Disease wiped out a lot of the natives due to their low resistance. This not only reduced the number of natives able to fight, but also disrupted their power structure and caused a lot of social upheaval, which was exploited by European powers.
Bah. Weapons of mass destruction.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
In one instance--perhaps the first use of biological warfare--the British intentionally supplied a particular Native American tribe with blankets they knew were infected with small pox.
One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
"Oh my God, what a fabulous room. Are all these your guitars?"
Originally posted by rjwoer
In one instance--perhaps the first use of biological warfare--the British intentionally supplied a particular Native American tribe with blankets they knew were infected with small pox.
Not the first. Catapulting cow carcasses into besieged cities used to happen quite often.
THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF
Not the first. Catapulting cow carcasses into besieged cities used to happen quite often.
Touché, LordShiva. Quite true. Although I admit to laughing because your post immediately made me think of "Monty Python and the Holy Grail." LOL!
One of these days I'll make 501 posts, and you won't have to look at my silly little diplomat anymore.
"Oh my God, what a fabulous room. Are all these your guitars?"
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