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Dietary Restrictions and other non-ofensive religious differences
Originally posted by Qwertqwert
Jewidasium (or however that's spelt) and Budahasim (or however that's spelt)
You're kidding right?
THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF
in order to sort things out for poor qwertqwert it is *spelled*, *buddhism* and *judaism*. if you were to actually play civ you would be reading this all the time I would think...
Originally posted by LzPrst
in order to sort things out for poor qwertqwert it is *spelled*, *buddhism* and *judaism*. if you were to actually play civ you would be reading this all the time I would think...
I usaually don't become a religion, so I don't usaually read them. Play all the time but don't read it too much. I could recognize symbols though.
Buddhism is the Gold guy and Judaism is the white circle with the 6 pointed blue star.
"The human race would have perished long ago if its preservation had depended only on the reasoning of its members." - Rousseau
"Vorwärts immer, rückwärts nimmer!" - Erich Honecker
"If one has good arms, one will always have good friends." - Machiavelli
The problem with not having differences in religions is not just to avoid offending people, but I believe it can be very difficult to get some bonuses to the different religions, that are balanced and a little bit "realistic"
One thing I'd like to see in this game is religious wars:
When starting a war, you have two options, normal war and religious war. You can only start a religious war against a civ with a different state religion than you (and it's not possible under free religion)
The benefits of a religious war are:
- Other civs that share your state religion likes you a bit more (if the enemy civ has the holy city for your state religion, the effect will be higher)
- All your cities without your state religion has a higher chance than normal to adopt the state religion
- For newly conquered cities, the chance of them adopting your state religion is even higher
- Under Theocracy, all cities with state religion get's one extra happiness
Negative side-effects:
- Other civs without your state religion hate you more. Those with the same state religion as the civ you're at war against will hate you even more
- Each turn there's a small chance that a random city in your civ will "get rid of" a non-state religion in the city (could be positive, depending on how you see it)
- For each non-state religion in your cities, you get one more angry citizen
The civ you're at war against can at all times stop the war, if they decide to adopt your state religion for at least 20 turns
A bit offtopic, but at least this was about religion
I haven't really given this much thought, just got the idea 10 minutes ago
Originally posted by CarnalCanaan
Judaism: White-Circle-&-6-Pointed-Star-ism
Buddhism: Gold-Guy-ism
Christianity: Brown-T-ism
Hinduism: Blue-Squigglyism
Taoism: Surf-&-Snowboard-Apparel-Company-ism
Confucianism: NBA-Player-Tatoo-anity
Islam: A-Noble-Faith-About-Which-I-Find-Nothing-Humorous
Originally posted by Adagio
You can only start a religious war against a civ with a different state religion than you
Why restrict it to that?
Just because X civilization claims to by Y religion, doesn't mean they are.
European "Christians" fought many bloody wars against other European "Christians" whome they accused of heresy.
Sunni and Shia Muslims have been at each others' throats almost since the foundation of Islam, all due to a dispute over whether or not Muhammad's son-in-law should have succeeded him as head of the Calphate.
Heck, people have even killed each other over the significance of a lost shoe, even while their Messiah appealed for calm
Originally posted by Adagio
- Each turn there's a small chance that a random city in your civ will "get rid of" a non-state religion in the city (could be positive, depending on how you see it)
I've NEVER seen this happen. What are the odds?
"Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames
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