I can’t even figure out what the grenadiers are supposed to represent. This idea of lobbing some missile that would explode might perhaps work in some circumstances (a city assault maybe) but I rather suspect that on the battlefield, these sorts of troops would be slaughtered by massed infantry.
Perhaps they represent massed infantry who would typically carry a musket and bayonet and would stay in tight formation. Very unlike their animation which makes them look like some sort of 18th century version of the ancient slinger or javelin thrower.
I think it would be a shame to have any intimidate weapon between the catapult and the cannon that also produces collateral damage. Maybe have an early cannon with gunpowder useful for sieges but with no offensive capabilities. With an extra-strength catapult, the military side of the game would become too simple and wars would become a simple question of relative production.
Perhaps they represent massed infantry who would typically carry a musket and bayonet and would stay in tight formation. Very unlike their animation which makes them look like some sort of 18th century version of the ancient slinger or javelin thrower.
I think it would be a shame to have any intimidate weapon between the catapult and the cannon that also produces collateral damage. Maybe have an early cannon with gunpowder useful for sieges but with no offensive capabilities. With an extra-strength catapult, the military side of the game would become too simple and wars would become a simple question of relative production.
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