I can’t even figure out what the grenadiers are supposed to represent. This idea of lobbing some missile that would explode might perhaps work in some circumstances (a city assault maybe) but I rather suspect that on the battlefield, these sorts of troops would be slaughtered by massed infantry.
Perhaps they represent massed infantry who would typically carry a musket and bayonet and would stay in tight formation. Very unlike their animation which makes them look like some sort of 18th century version of the ancient slinger or javelin thrower.
I think it would be a shame to have any intimidate weapon between the catapult and the cannon that also produces collateral damage. Maybe have an early cannon with gunpowder useful for sieges but with no offensive capabilities. With an extra-strength catapult, the military side of the game would become too simple and wars would become a simple question of relative production.
Perhaps they represent massed infantry who would typically carry a musket and bayonet and would stay in tight formation. Very unlike their animation which makes them look like some sort of 18th century version of the ancient slinger or javelin thrower.
I think it would be a shame to have any intimidate weapon between the catapult and the cannon that also produces collateral damage. Maybe have an early cannon with gunpowder useful for sieges but with no offensive capabilities. With an extra-strength catapult, the military side of the game would become too simple and wars would become a simple question of relative production.
It seems too much to give them collateral damage promotions, I think they can get City Raider already anyway. Why they would be more effective against riflemen I haven't a clue, unless its a game device to hinder large groups of rifles.
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If the trebs show up in an expansion, then we'll know if they were too much. 
Call the anti-rifle unit "Sharpshooters" and give them a higher value, introducing them with rifling. They would be more expensive to build, of course. That was the real, non-artillery counter to massed riflemen, beginning with the Crimean/American Civil War period, right? Grenadiers could stay in the game, under that name and with Chemistry, but they would lose their anti-rifle bonus and be essentially "early riflemen."
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