Is there a specific reason that cruise missiles were not included in civ4?
I'm thinking back to Civ2, and although they weren't particularly useful in that game, I feel like cruise missiles would actually be useful in civ4. It couldn't be that hard to make a missile unit: destroyed once launched, capable of destroying resources/bombarding cities, can travel on ships (specifically subs), and can attack specific units (i don't think collateral damage is appropriate here, though).
I would actually find this unit useful in pre-stealth bomber gameplay, specifically when it comes to destroying resources and bombarding city defenses.
Any thoughts?
I'm thinking back to Civ2, and although they weren't particularly useful in that game, I feel like cruise missiles would actually be useful in civ4. It couldn't be that hard to make a missile unit: destroyed once launched, capable of destroying resources/bombarding cities, can travel on ships (specifically subs), and can attack specific units (i don't think collateral damage is appropriate here, though).
I would actually find this unit useful in pre-stealth bomber gameplay, specifically when it comes to destroying resources and bombarding city defenses.
Any thoughts?
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