Hey everyone;
I let video games go for a while, but recently have returned and have found myself helplessly addicted to Civ4. I haven't been able to put it down for a about a week.
I completed my first game on Noble with a space race victory and am going to start a new game soon. I had a couple questions about a few things I couldn't find perusing the boards here:
1. Irrigation: how exactly does it work? I think the idea is that you can chain farms together to provide more locations where you can build farms. Do the farms have to be right next to each other to chain them?
2. Gold: I've heard it said here that in Civ4, "gold is everything." Having gold, or generating gold? I obviously see how generating it is important; the last game I won, I was generating loads of it and using it all for research: I kept handing out free treats here and there for the other civs to keep them from warring with me because I was 600-800 points ahead for the bulk of the game and over 1000 ahead by the end (I finished the space ship with about 50 turns to go). I always had very little gold; it went straight to 100% research. The only reason I can see the need for it is to a) upgrade units, which I didn't need last game, or b) use gold with one of the civics (can't remember which) to assist production.
3. Culture slider: really that helpful? Doesn't seem to have much of an effect once the bulk of your cities are over 5000 unless you're really stretching for a culture victory.
4. Not generating units/buildings, but wealth/culture/research instead: Every time I've tried this it seems to contribute almost nothing. Am I better off cranking out new military units? What are the actual upkeep costs of those things anways?
5. What to do with old units: I've got old units hanging around as the game progresses; what do I do with them (see the gold question... is it worth it to have money to upgrade, or should I just delete and build new ones)? Sometimes I like to throw cavemen at marines and such just for a laugh.
6. Navy, and starting new cities abroad: Is there a right time to do this? I have done much better on pangaea and terra maps with few continents because I tend to neglect my navy - the fact that ships can only bombard seems strange to me, and it takes so much time to build ships that can transport units and then actually get them there. Is it wise, once you have tech enabling global sailing, to get some settlers out there if there's room for new cities?
Thanks in advance.
NW
I let video games go for a while, but recently have returned and have found myself helplessly addicted to Civ4. I haven't been able to put it down for a about a week.
I completed my first game on Noble with a space race victory and am going to start a new game soon. I had a couple questions about a few things I couldn't find perusing the boards here:
1. Irrigation: how exactly does it work? I think the idea is that you can chain farms together to provide more locations where you can build farms. Do the farms have to be right next to each other to chain them?
2. Gold: I've heard it said here that in Civ4, "gold is everything." Having gold, or generating gold? I obviously see how generating it is important; the last game I won, I was generating loads of it and using it all for research: I kept handing out free treats here and there for the other civs to keep them from warring with me because I was 600-800 points ahead for the bulk of the game and over 1000 ahead by the end (I finished the space ship with about 50 turns to go). I always had very little gold; it went straight to 100% research. The only reason I can see the need for it is to a) upgrade units, which I didn't need last game, or b) use gold with one of the civics (can't remember which) to assist production.
3. Culture slider: really that helpful? Doesn't seem to have much of an effect once the bulk of your cities are over 5000 unless you're really stretching for a culture victory.
4. Not generating units/buildings, but wealth/culture/research instead: Every time I've tried this it seems to contribute almost nothing. Am I better off cranking out new military units? What are the actual upkeep costs of those things anways?
5. What to do with old units: I've got old units hanging around as the game progresses; what do I do with them (see the gold question... is it worth it to have money to upgrade, or should I just delete and build new ones)? Sometimes I like to throw cavemen at marines and such just for a laugh.
6. Navy, and starting new cities abroad: Is there a right time to do this? I have done much better on pangaea and terra maps with few continents because I tend to neglect my navy - the fact that ships can only bombard seems strange to me, and it takes so much time to build ships that can transport units and then actually get them there. Is it wise, once you have tech enabling global sailing, to get some settlers out there if there's room for new cities?
Thanks in advance.
NW
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