Should a build limit of 3 missionaries and 4 spies be the same on both duel size maps and huge size maps? I think the build limit should scale depending on the size map you are on. Not that I have a clue what they should be. Perhaps 2mis/3spy on dual, 3/4 on small & standard, 4/5 on large and 4/6 on huge. No drastic changes of course.
I was just curious if anyone else thought it odd that the unit built limits were static across the entire array of map sizes given that the larger the map the more cities and AIs you have to contend with for the most part. Or am I missing something as I generally play on standard maps.
I was just curious if anyone else thought it odd that the unit built limits were static across the entire array of map sizes given that the larger the map the more cities and AIs you have to contend with for the most part. Or am I missing something as I generally play on standard maps.
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