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  • Weird coincidence or fate?

    When I signed up on these forums, the name I usually use (Satyr) was already taken. Out of the blue I chose a new name I had never used before. I have no idea where I came up with the idea. I certainly had no notion that there had ever been a Sid game called 'Crossfire'! How strange is that?! Maybe I was destined to play Sid games from birth?

    Oh yeah, I found out there was such a game by Googling Velociryx, wondering if there was some other meaning to the word.

  • #2
    Alien Crossfire.

    And it's an expansion to Alpha Centauri.
    Last edited by Axxaer; January 19, 2006, 22:13.
    "You are one of the cheerleaders for this wasting of time and the wasting of lives. Do you feel any remorse for having contributed to this "culture of death?" Of course not. Hey, let's all play MORE games, and ignore all the really productive things to do with our lives.
    Let's pretend to be shocked that a gamer might descend into deeper depression, as his gamer "buds," knowing he was killing himself, couldn't figure out how to call 911 themselves for him. That would have involved leaving their computers I guess."


    - Jack Thompson

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    • #3
      Hm, yeah. I was wondering when had Sid designed a game named Crossfire
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

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      • #4
        Show how truly little I know about the history of the series of games I am now addicted to.

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        • #5
          Civ starts what is now called the 4x games. Even the Europa Universalis series of games is vaguely that way.
          (\__/) 07/07/1937 - Never forget
          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
          (")_(") "Starting the fire from within."

          Comment


          • #6
            Yeah, there have been loads of great games in the foot steps of Civ. SMAC/X obviously is one of the greater, but if I were to recommend one other than those of Sid Meier, it would have to be my favourite game of all time together with Civ, Europa Universalis 2.
            Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
            I praise you because I am fearfully and wonderfully made - Psalms 139.14a
            Also active on WePlayCiv.

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            • #7
              SMAC/X was my favorite Civ game before Civ4. It was just a wonderful synergy of 4x games and great storytelling . Good fun.
              “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
              - John 13:34-35 (NRSV)

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              • #8
                Indeed. It was through SMAC/X that I got really into Civ. Before that, when Civ2 came out, I was too young to understand all the complexities I think, and besides I didn't have a computer at home. But when I got SMAC/X, I soon found Civ1 on the net and was totally hooked! Then soon came Civ2 into my home, together with Civ3 and now Civ4.
                Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                Also active on WePlayCiv.

                Comment


                • #9


                  I never actually played Civ1 (BLASPHEMY, I know ). I found Civ with Civ2 and actually ended up buying it on the first day it came out. I was going to buy CivNet when I saw a empty Civ2 box with "Coming Soon" on it.

                  I didn't like Civ3.

                  SMAC, though... I'm always a big fan of immersiveness in games. I want things to draw you into the world. SMAC was perfect for me. And I was happy when Civ4 started taking some of those immersive things (like voice narration when researching techs). It's also why I don't complain about Civ4's graphics as much. It draws me in, and I remember all the complaints about SMAC's graphics .
                  “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
                  - John 13:34-35 (NRSV)

                  Comment


                  • #10
                    Originally posted by Imran Siddiqui
                    It draws me in, and I remember all the complaints about SMAC's graphics .
                    Yeah, nice colour scheme and all

                    I particularly like the symbols they have for various teches. Simple, maybe even a bit crude, but have an elagance to them. And very stylish, too.
                    (\__/) 07/07/1937 - Never forget
                    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                    (")_(") "Starting the fire from within."

                    Comment


                    • #11
                      When I first saw this thread I thought of a very old Apple II game called Crossfire. In this game you ran around a 2-d Grid and enemies would shoot at you down both vertical and horizontal corridors at the same time. It did not seem like a Sid game.

                      Of course, you guys were talking about the SMAC sequel called Alien Crossfire.
                      "Cunnilingus and Psychiatry have brought us to this..."

                      Tony Soprano

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                      • #12
                        It was not a sequel. It was an expansion pack.
                        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                        Also active on WePlayCiv.

                        Comment


                        • #13
                          It also just had so many unique features which couldn't really be added into 'historical' civ games as they wouldn't make sense unless in a futuristic setting. Things such as trading other players for Comm Frequencies you don't have or building cities in the sea.
                          "You are one of the cheerleaders for this wasting of time and the wasting of lives. Do you feel any remorse for having contributed to this "culture of death?" Of course not. Hey, let's all play MORE games, and ignore all the really productive things to do with our lives.
                          Let's pretend to be shocked that a gamer might descend into deeper depression, as his gamer "buds," knowing he was killing himself, couldn't figure out how to call 911 themselves for him. That would have involved leaving their computers I guess."


                          - Jack Thompson

                          Comment

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