Perhaps it should be along the lines of trustworthiness. If Monty is furious with me and I attack him, no one should be too upset with that. But if I'm best buddies with Ghandi and I attack him, then everyone else should take note. If I demand a tech from someone and he gives it to me, but I attack a couple of turns later, others should remember it.
What should the effects be? Well, a diplo penalty is obvious "-1 You can't be trusted", or maybe more specific "-1 You attacked your friend so you can't be trusted". But it should also cause other AIs to take steps like keeping their border with you better defended than they normally would when they have good relations with you. And if you have a reputation for attacking after being paid tribute, they should be less likely to give you tribute, "Why should I give you anything? Ceasar did, and look what you did to him!"
What should the effects be? Well, a diplo penalty is obvious "-1 You can't be trusted", or maybe more specific "-1 You attacked your friend so you can't be trusted". But it should also cause other AIs to take steps like keeping their border with you better defended than they normally would when they have good relations with you. And if you have a reputation for attacking after being paid tribute, they should be less likely to give you tribute, "Why should I give you anything? Ceasar did, and look what you did to him!"
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