Just a tangential observation here.
Civ 4 is a great game. Love it, but....
Then there's the AI.
It's good at what it does, you know? It knows to mass troops. It knows to pillage.
What it doesn't know is how to read the trail signs, and IMO, what this game needs terribly is a BadBoy rating (a la EU 2).
You start a game. You build up. Crush your nearest neighbor, and grow stronger. All your other neighbors just go about their merry little way. Life is beautiful, here we are....
You recover and crush your next neighbor.
Again, the civs remaining near you don't blink. They just sit there like stalks of wheat before the scythe. Not blinking, not blanching or reacting at all that you just sent a wrecking ball through two of your neighbors.
No fears whatsoever that they're prolly next.
BB rating would solve that. *sigh*
-=Vel=-
Civ 4 is a great game. Love it, but....
Then there's the AI.
It's good at what it does, you know? It knows to mass troops. It knows to pillage.
What it doesn't know is how to read the trail signs, and IMO, what this game needs terribly is a BadBoy rating (a la EU 2).
You start a game. You build up. Crush your nearest neighbor, and grow stronger. All your other neighbors just go about their merry little way. Life is beautiful, here we are....
You recover and crush your next neighbor.
Again, the civs remaining near you don't blink. They just sit there like stalks of wheat before the scythe. Not blinking, not blanching or reacting at all that you just sent a wrecking ball through two of your neighbors.
No fears whatsoever that they're prolly next.
BB rating would solve that. *sigh*
-=Vel=-
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