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The Governor is really stupid!

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  • #46
    Soren,

    I'd love an option in a patch for "Turn off all Governors" or something like that. It annoyes me to no end to have to turn them off all the time.

    Thanks.

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    • #47
      Originally posted by bonscott
      Soren,

      I'd love an option in a patch for "Turn off all Governors" or something like that. It annoyes me to no end to have to turn them off all the time.

      Thanks.
      if you ALT-click the city bar, you can select all your cities. Then you can turn off the governor in all of them...
      - What's that?
      - It's a cannon fuse.
      - What's it for?
      - It's for my cannon.

      Comment


      • #48
        All the ai capacity and it still makes fundamental errors. Will these be looked at in the next patch? Is there talk of the next patch?

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        • #49
          I'm still hoping that someone will post a save...
          - What's that?
          - It's a cannon fuse.
          - What's it for?
          - It's for my cannon.

          Comment


          • #50
            It will be this evening matey,
            I'm at work at the moment,
            so as soon as i've got home (and some food inside me )I'll post something up for you.

            Cheers for the interest!

            Denny

            Comment


            • #51
              Originally posted by Rowick Hepan
              Has anyone had trouble with GP factories where the governor keeps disbanding all those speciallists??

              I turn the governor off and create lots of specialists so that the city has zero population growth.

              Then the next time I turn around all my speciallist have gone and the city has usually grown and has all sorts of unhappiness / health problems.

              Anyone know any tricks to stop this?
              Try clicking the "limit growth" button.

              Comment


              • #52
                Originally posted by Soren Johnson Firaxis


                if you ALT-click the city bar, you can select all your cities. Then you can turn off the governor in all of them...
                Thanks!

                Comment


                • #53
                  Originally posted by Soren Johnson Firaxis
                  I'm still hoping that someone will post a save...
                  Appologies for the delay:
                  One save for you, it's late in the game and i'm losing, but, my incompetence in that regard isn't a problem (for you at least).

                  The two cities in particular, used to be quite large, but after a medium war have dropped, on my continent the capital, mongoliaville (some games i just prefer make up names for my cities) in the lower centre of the land and paris on the very top point of the continent are both 1 sized, both has emphasize food on (although i have tried other options including nothing enabled).

                  * In the city view - click a loaf square to work it, city changes to growing 5-turns.
                  * End the turn,
                  * Check the city again and that square is unworked again.

                  Am I doing something wrong?

                  File uploaded to:

                  Cheers

                  Denny

                  Comment


                  • #54
                    In both those cities there is a forced citizen altough the yellow border doesn't seem to show correctely at all times. in any case the [-] button is there and clicking on it removes the strange forced citizen and the city is restored to normal functioning.

                    I'm certain there is some kind of bug with the "semi-forced" citizen though.

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                    • #55
                      Every case I've run into so far, there has been a forced citizen without people realizing it. I am going to turn off forced citizens when the gov is off in the next patch...

                      I am curious about the semi-forced comment though. Does the specialist show up without the yellow? Is there a screenshot of this behavior?
                      - What's that?
                      - It's a cannon fuse.
                      - What's it for?
                      - It's for my cannon.

                      Comment


                      • #56
                        Sadly I didn't screenshot it. I remember I loaded the game, went to the city, clicked on a loaf, the worker was assigned to it. I rolled the next turn and checked the city, the worker had indeed been unassigned. There definitely wasn't a yellow border around the citizen, but the [-] button was there so I hit it.
                        I then reloaded the game, and the yellow border was there on the offending citizens.

                        As I understand it, it shouldn't be possible to assign a worker at all while the entire population is forced.

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                        • #57
                          Originally posted by Soren Johnson Firaxis
                          Every case I've run into so far, there has been a forced citizen without people realizing it. I am going to turn off forced citizens when the gov is off in the next patch...

                          I am curious about the semi-forced comment though. Does the specialist show up without the yellow? Is there a screenshot of this behavior?
                          Yes here's a save, check out Damascus. It has a Citizen I didn't select even though there's a Grassland/Forest available it could use for a Hammer. As a result there's no growth in the city. And the yellow is not showing nor is the citizen automation on.
                          Attached Files

                          Comment


                          • #58
                            Originally posted by Willem


                            Yes here's a save, check out Damascus. It has a Citizen I didn't select even though there's a Grassland/Forest available it could use for a Hammer. As a result there's no growth in the city. And the yellow is not showing nor is the citizen automation on.
                            could you post that without using the rar format?
                            - What's that?
                            - It's a cannon fuse.
                            - What's it for?
                            - It's for my cannon.

                            Comment


                            • #59
                              I've generally found the governors to be pretty good. There are some situations where they confuse me slightly, but I haven't seen any instances where I can substatially improve their choices

                              Hope this helps (repost for Willem)
                              Attached Files

                              Comment


                              • #60
                                Originally posted by Soren Johnson Firaxis


                                could you post that without using the rar format?
                                Geez, a computer programmer that can't deal with a Rar file?

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