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The Governor is really stupid! -
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Originally posted by Soren Johnson Firaxis
I'm still hoping that someone will post a save...
Appologies for the delay:
One save for you, it's late in the game and i'm losing, but, my incompetence in that regard isn't a problem (for you at least).
The two cities in particular, used to be quite large, but after a medium war have dropped, on my continent the capital, mongoliaville (some games i just prefer make up names for my cities) in the lower centre of the land and paris on the very top point of the continent are both 1 sized, both has emphasize food on (although i have tried other options including nothing enabled).
* In the city view - click a loaf square to work it, city changes to growing 5-turns.
* End the turn,
* Check the city again and that square is unworked again.
In both those cities there is a forced citizen altough the yellow border doesn't seem to show correctely at all times. in any case the [-] button is there and clicking on it removes the strange forced citizen and the city is restored to normal functioning.
I'm certain there is some kind of bug with the "semi-forced" citizen though.
Every case I've run into so far, there has been a forced citizen without people realizing it. I am going to turn off forced citizens when the gov is off in the next patch...
I am curious about the semi-forced comment though. Does the specialist show up without the yellow? Is there a screenshot of this behavior?
- What's that?
- It's a cannon fuse.
- What's it for?
- It's for my cannon.
Sadly I didn't screenshot it. I remember I loaded the game, went to the city, clicked on a loaf, the worker was assigned to it. I rolled the next turn and checked the city, the worker had indeed been unassigned. There definitely wasn't a yellow border around the citizen, but the [-] button was there so I hit it.
I then reloaded the game, and the yellow border was there on the offending citizens.
As I understand it, it shouldn't be possible to assign a worker at all while the entire population is forced.
Originally posted by Soren Johnson Firaxis
Every case I've run into so far, there has been a forced citizen without people realizing it. I am going to turn off forced citizens when the gov is off in the next patch...
I am curious about the semi-forced comment though. Does the specialist show up without the yellow? Is there a screenshot of this behavior?
Yes here's a save, check out Damascus. It has a Citizen I didn't select even though there's a Grassland/Forest available it could use for a Hammer. As a result there's no growth in the city. And the yellow is not showing nor is the citizen automation on.
Yes here's a save, check out Damascus. It has a Citizen I didn't select even though there's a Grassland/Forest available it could use for a Hammer. As a result there's no growth in the city. And the yellow is not showing nor is the citizen automation on.
could you post that without using the rar format?
- What's that?
- It's a cannon fuse.
- What's it for?
- It's for my cannon.
I've generally found the governors to be pretty good. There are some situations where they confuse me slightly, but I haven't seen any instances where I can substatially improve their choices
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